共 50 条
- [42] New parallel thinning algorithms for 2D grayscale images VISION GEOMETRY IX, 2000, 4117 : 58 - 69
- [43] 3D object repair using 2D algorithms COMPUTATIONAL SCIENCE - ICCS 2006, PT 2, PROCEEDINGS, 2006, 3992 : 271 - 278
- [44] Real-Time Simulation and Rendering of 3D Smoke on GPU Programme PROCEEDINGS OF THE 2009 2ND INTERNATIONAL CONGRESS ON IMAGE AND SIGNAL PROCESSING, VOLS 1-9, 2009, : 3575 - +
- [45] Real-time 3D fluid simulation on GPU with complex obstacles Ruan Jian Xue Bao/Journal of Software, 2006, 17 (03): : 568 - 576
- [46] Real-time 3D fluid simulation on GPU with complex obstacles 12TH PACIFIC CONFERENCE ON COMPUTER GRAPHICS AND APPLICATIONS, PROCEEDINGS, 2004, : 247 - 256
- [47] Realistic real-time water effects in 2D images 2008 CANADIAN CONFERENCE ON ELECTRICAL AND COMPUTER ENGINEERING, VOLS 1-4, 2008, : 939 - 942
- [48] GPU Methods for Real-Time Haptic Interaction with 3D Fluids 2009 IEEE INTERNATIONAL WORKSHOP ON HAPTIC AUDIO VISUAL ENVIRONMENT AND GAMES, 2009, : 24 - +
- [50] High-accuracy, real-time pedestrian detection system using 2D and 3D features THREE-DIMENSIONAL IMAGING, VISUALIZATION, AND DISPLAY 2012, 2012, 8384