An interactive extended reality-based tutorial system for fundamental manual metal arc welding training

被引:6
|
作者
Shankhwar, Kalpana [1 ]
Smith, Shana [1 ]
机构
[1] Natl Taiwan Univ, Dept Mech Engn, Taipei, Taiwan
关键词
Extended reality; Virtual reality; Mixed reality; Manual metal arc welding; Visual aids; Quantitative guidance; AUGMENTED REALITY; PROCESS PARAMETERS; VIRTUAL-REALITY; PENETRATION; BEAD;
D O I
10.1007/s10055-022-00626-6
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Extended reality (XR) technology has been proven an effective human-computer interaction tool to increase the perception of presence. The purpose of this study is to develop an interactive XR-based welding tutorial system to enhance the learning and hands-on skills of novice welders. This study is comprised of two parts: (1) fundamental manual metal arc welding (MMAW) science and technology tutoring in a virtual reality (VR)-based environment, and (2) hands-on welding training in a mixed reality (MR)-based environment. Using the developed tutorial system, complicated welding process and the effects of welding process parameters on weld bead geometry can be clearly observed and comprehended by using a 3D interactive user interface. Visual aids and quantitative guidance are displayed in real time to guide novice welders through the correct welding procedure and help them to maintain a proper welding position. A user study was conducted to evaluate the learnability, workload, and usability of the system. Results show that users obtained significantly better performance by using the XR-based welding tutorial system, compared to those who were trained using the conventional classroom training method.
引用
收藏
页码:1173 / 1192
页数:20
相关论文
共 50 条
  • [21] Assessment of virtual reality-based manufacturing assembly training system
    Abidi, Mustufa Haider
    Al-Ahmari, Abdulrahman
    Ahmad, Ali
    Ameen, Wadea
    Alkhalefah, Hisham
    [J]. INTERNATIONAL JOURNAL OF ADVANCED MANUFACTURING TECHNOLOGY, 2019, 105 (09): : 3743 - 3759
  • [22] Need for Human Extended Reality Interaction (HXRI) Framework for the design of Extended Reality-based Training Environments for Surgical Contexts
    Gupta, Avinash
    Cecil, J.
    Pirela-Cruz, Miguel
    Kennison, Shelia
    Hicks, Nikole A.
    [J]. 2022 IEEE 10TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH(SEGAH' 22), 2022,
  • [23] A desktop virtual reality-based interactive modular fixture configuration design system
    Peng Gaoliang
    Wang Gongdong
    Liu Wenjian
    Yu Haiquan
    [J]. COMPUTER-AIDED DESIGN, 2010, 42 (05) : 432 - 444
  • [24] Immersive Virtual Reality-Based Cardiopulmonary Resuscitation Interactive Learning Support System
    Yang, Cheng-Hong
    Liu, Shu-Fen
    Lin, Chun-Yi
    Liu, Chu-Feng
    [J]. IEEE ACCESS, 2020, 8 : 120870 - 120880
  • [25] An Interactive Virtual Training System Based on Augmented Reality
    Wu, Sheng
    Xiao, Boxiang
    Guo, Xinyu
    [J]. PROCEEDINGS OF THE 2013 THE INTERNATIONAL CONFERENCE ON EDUCATION TECHNOLOGY AND INFORMATION SYSTEM (ICETIS 2013), 2013, 65 : 1132 - 1135
  • [26] A Desktop Virtual Reality-based Interactive Tunnel Boring Machine Simulation System
    Li, Gang
    Cao, Yan
    Yao, Yu
    Wang, Wanshan
    [J]. MANUFACTURING ENGINEERING AND AUTOMATION I, PTS 1-3, 2011, 139-141 : 957 - 960
  • [27] Architectural design for virtual reality-based endovascular procedures training system
    Ghembaza, MBK
    Amirat, Y
    Djouani, K
    Daachi, B
    [J]. RO-MAN 2004: 13TH IEEE INTERNATIONAL WORKSHOP ON ROBOT AND HUMAN INTERACTIVE COMMUNICATION, PROCEEDINGS, 2004, : 319 - 324
  • [28] Development and Usability of a Virtual Reality-Based Filler Injection Training System
    Seung Min Oh
    Ju Young Kim
    Seungho Han
    Won Lee
    Il Kim
    Giwoong Hong
    Wook Oh
    Hyungjin Moon
    Changmin Seo
    [J]. Aesthetic Plastic Surgery, 2020, 44 : 1833 - 1842
  • [29] Development and Usability of a Virtual Reality-Based Filler Injection Training System
    Oh, Seung Min
    Kim, Ju Young
    Han, Seungho
    Lee, Won
    Kim, Il
    Hong, Giwoong
    Oh, Wook
    Moon, Hyungjin
    Seo, Changmin
    [J]. AESTHETIC PLASTIC SURGERY, 2020, 44 (05) : 1833 - 1842
  • [30] Prototyping the Virtual Reality-Based NIHSS Stroke Assessment Training System
    Li, Wei-Jung
    Chen, Chien-Hsu
    Sung, Pi-Shan
    Chang, Yu-Ming
    [J]. HUMAN-COMPUTER INTERACTION: USER EXPERIENCE AND BEHAVIOR, PT III, 2022, 13304 : 164 - 181