An interactive extended reality-based tutorial system for fundamental manual metal arc welding training

被引:6
|
作者
Shankhwar, Kalpana [1 ]
Smith, Shana [1 ]
机构
[1] Natl Taiwan Univ, Dept Mech Engn, Taipei, Taiwan
关键词
Extended reality; Virtual reality; Mixed reality; Manual metal arc welding; Visual aids; Quantitative guidance; AUGMENTED REALITY; PROCESS PARAMETERS; VIRTUAL-REALITY; PENETRATION; BEAD;
D O I
10.1007/s10055-022-00626-6
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Extended reality (XR) technology has been proven an effective human-computer interaction tool to increase the perception of presence. The purpose of this study is to develop an interactive XR-based welding tutorial system to enhance the learning and hands-on skills of novice welders. This study is comprised of two parts: (1) fundamental manual metal arc welding (MMAW) science and technology tutoring in a virtual reality (VR)-based environment, and (2) hands-on welding training in a mixed reality (MR)-based environment. Using the developed tutorial system, complicated welding process and the effects of welding process parameters on weld bead geometry can be clearly observed and comprehended by using a 3D interactive user interface. Visual aids and quantitative guidance are displayed in real time to guide novice welders through the correct welding procedure and help them to maintain a proper welding position. A user study was conducted to evaluate the learnability, workload, and usability of the system. Results show that users obtained significantly better performance by using the XR-based welding tutorial system, compared to those who were trained using the conventional classroom training method.
引用
收藏
页码:1173 / 1192
页数:20
相关论文
共 50 条
  • [31] Prototyping the Virtual Reality-Based NIHSS Stroke Assessment Training System
    Li, Wei-Jung
    Chen, Chien-Hsu
    Sung, Pi-Shan
    Chang, Yu-Ming
    [J]. HUMAN-COMPUTER INTERACTION: USER EXPERIENCE AND BEHAVIOR, PT III, 2022, 13304 : 164 - 181
  • [32] Effectiveness of an extended-reality interactive learning system in a dance training course
    Xu, Wei
    Xing, Qian-Wen
    Zhu, Jing-Dong
    Liu, Xiao
    Jin, Pin-Nv
    [J]. EDUCATION AND INFORMATION TECHNOLOGIES, 2023, 28 (12) : 16637 - 16667
  • [33] Effectiveness of an extended-reality interactive learning system in a dance training course
    Wei Xu
    Qian-Wen Xing
    Jing-Dong Zhu
    Xiao Liu
    Pin-Nv Jin
    [J]. Education and Information Technologies, 2023, 28 : 16637 - 16667
  • [34] User Experience Evaluation of an Interactive Virtual Reality-based System for Upper Limb Rehabilitation
    Naranjo, Jose E.
    Urrutia Urrutia, Fernando
    Garcia, Marcelo V.
    Gallardo-Cardenas, Fabian
    Tigre O, Franklin
    Lozada-Martinez, Erika
    [J]. 2019 SIXTH INTERNATIONAL CONFERENCE ON EDEMOCRACY & EGOVERNMENT (ICEDEG), 2019, : 328 - 333
  • [35] Effect of Tactile Affordance During the Design of Extended Reality-Based Training Environments for Healthcare Contexts
    Gupta, Avinash
    Cecil, J.
    Moosavi, Mahdiyeh Sadat
    Williams, Jacob
    Merienne, Frederic
    [J]. VIRTUAL, AUGMENTED AND MIXED REALITY, VAMR 2023, 2023, 14027 : 441 - 452
  • [36] Generation of a Virtual Reality-Based Automotive Driving Training System for CAD Education
    Liang, Janus
    [J]. COMPUTER APPLICATIONS IN ENGINEERING EDUCATION, 2009, 17 (02) : 148 - 166
  • [37] A distributed virtual reality-based system for neonatal decision-making training
    Holobar, A.
    Divjak, M.
    Prelog, I.
    Korosec, D.
    Zazula, D.
    [J]. COMPUTER APPLICATIONS IN ENGINEERING EDUCATION, 2008, 15 (04) : 329 - 339
  • [38] Virtual reality-based balance training system augmented with operant conditioning paradigm
    Kumar, Deepesh
    Sinha, Nirvik
    Dutta, Anirban
    Lahiri, Uttama
    [J]. BIOMEDICAL ENGINEERING ONLINE, 2019, 18 (01)
  • [39] Virtual reality-based balance training system augmented with operant conditioning paradigm
    Deepesh Kumar
    Nirvik Sinha
    Anirban Dutta
    Uttama Lahiri
    [J]. BioMedical Engineering OnLine, 18
  • [40] Development of Virtual Reality-based Gait Training System Simulating Personal Home Environment
    Nagashima, Yuya
    Ito, Daigo
    Ogura, Ryo
    Tominaga, Takanori
    Ono, Yumie
    [J]. 2021 43RD ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE & BIOLOGY SOCIETY (EMBC), 2021, : 5764 - 5767