Museumscrabble: Design of a Mobile Game for Children's interaction with a Digitally augmented Cultural space

被引:29
|
作者
Sintoris, Christos [1 ,2 ]
Stoica, Adrian [2 ]
Papadimitriou, Ioanna [3 ]
Yiannoutsou, Nikoleta [3 ]
Komis, Vassilis [4 ,5 ]
Avouris, Nikolaos [6 ]
机构
[1] Univ Patras, Elect & Comp Engn Dept, Patras, Greece
[2] Univ Patras, Dept HCI Group, Patras, Greece
[3] Univ Patras, Dept Educ Sci & Early Childhood Educ, Patras, Greece
[4] Univ Patras, Dept Educ Sci & Early Childhood Educ, ICT Applicat, Patras, Greece
[5] Univ Patras, Informat & Commun Technol Educ Grp, Patras, Greece
[6] Univ Patras, Elect & Comp Engn Dept, Software Technol & Human Comp Interact, Patras, Greece
关键词
Design; Digitally Augmented Space; Mobile Applications; Mobile Game; Mobile Technology; Museum;
D O I
10.4018/jmhci.2010040104
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Mobile technology has created new possibilities for location-based playful learning experiences. This article describes the MuseumScrabble mobile game, aimed at children visiting a historical museum. The game requires that the players explore the museum and link abstract concepts with physical artefacts using a mobile device. The focus of this article is on the interaction design process and the subsequent observations made during field evaluation of the game. Design principles that guide the development of such a game are presented and concern playfulness, learning, social interaction, physical aspects of the game and flow between physical and digital space. This article explores how these design principles are reflected in the study and how problem-solving strategies and collaboration and competition patterns are developed by children in this multi-player educational game.
引用
收藏
页码:53 / 71
页数:19
相关论文
共 50 条
  • [1] Adventure in Plovdiv's Cultural Space: An Augmented Reality Serious Game
    Kratchanov, Ivan
    Minev, Dimitar
    DIGITAL PRESENTATION AND PRESERVATION OF CULTURAL AND SCIENTIFIC HERITAGE, 2024, 14
  • [2] ARZombie: A Mobile Augmented Reality Game with Multimodal Interaction
    Cordeiro, Diogo
    Correia, Nuno
    Jesus, Rui
    PROCEEDINGS OF THE 2015 7TH INTERNATIONAL CONFERENCE ON INTELLIGENT TECHNOLOGIES FOR INTERACTIVE ENTERTAINMENT, 2015, : 22 - 31
  • [3] EDUCATIONAL GAME FOR MOBILE DEVICES BASED ON AUGMENTED REALITY TO ASSIST CHILDREN'S LITERACY
    Nadoroski, B.
    Quandt, V
    Mendes, C.
    12TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2019), 2019, : 7072 - 7077
  • [4] Design of mobile augmented reality game based on image recognition
    Zhang, Boping
    EURASIP JOURNAL ON IMAGE AND VIDEO PROCESSING, 2017,
  • [5] Design of mobile augmented reality game based on image recognition
    Boping Zhang
    EURASIP Journal on Image and Video Processing, 2017
  • [6] A Mobile Augmented Reality Game Design Approach for on Product Advertising
    Nazri, Nur Intan Adhani M.
    Rambli, Dayang Rohaya Awang
    Tomi, Azfar
    12TH ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE (ACE15), 2015,
  • [7] Design Heuristics for Mobile Augmented Reality Game User Interfaces
    Aultman, Andrew
    Dowie, Spencer
    Hamid, Nelly Ann
    CHI 2018: EXTENDED ABSTRACTS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2018,
  • [8] Mobile Serious Game using Augmented Reality for Supporting Children's Learning about Animals
    Martinez Zarzuela, Mario
    Diaz Pernas, Francisco J.
    Barroso Martinez, Leire
    Gonzalez Ortega, David
    Anton Rodriguez, Miriam
    2013 INTERNATIONAL CONFERENCE ON VIRTUAL AND AUGMENTED REALITY IN EDUCATION, 2013, 25 : 375 - 381
  • [9] Media studies, mobile augmented reality, and interaction design
    1600, Association for Computing Machinery, 2 Penn Plaza, Suite 701, New York, NY 10121-0701, United States (20):
  • [10] Interaction design for cultural heritage. A robotic cultural game for visiting the museum's inaccessible areas
    Claudio, Germak
    Luca, Giuliano
    Luce, Lupetti Maria
    DESIGN JOURNAL, 2017, 20 : S3925 - S3934