共 50 条
- [31] CMX: The Effects of an Educational MMORPG on Learning and Teaching Computer Programming [J]. IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, 2017, 10 (02): : 219 - 235
- [32] CHOOSING LEARNING METHODS SUITABLE FOR TEACHING AND LEARNING IN COMPUTER SCIENCE [J]. PROCEEDINGS OF THE IADIS INTERNATIONAL CONFERENCE E-LEARNING 2013, 2013, : 74 - 82
- [35] Towards a Blended Learning Model for Teaching and Learning Computer Programming: A Case Study [J]. INFORMATICS IN EDUCATION, 2008, 7 (02): : 181 - 210
- [37] Methodology teamwork's 4321 to improve learning in computer programming using collaborative learning and cooperative learning [J]. REVISTA EDUCACION EN INGENIERIA, 2018, 13 (25): : 28 - 36