Cubo Kids: a Proposal for an Educational Application with Augmented Reality

被引:0
|
作者
Sarmento da Silva, Carlos Ramon [1 ]
Mendonca, Antonio Kalielso [2 ]
Silva, Jose Erico Gomes [3 ]
Braga Morais, Ceres Germanna [4 ]
机构
[1] State Univ Rio Grande Norte, Dept Comp, Mossoro, Brazil
[2] Fed Rural Univ Semiarid Reg, Comp Sci Grad Program, Mossoro, Brazil
[3] Univ State Rio Grande Norte, Comp Sci Grad Program, Mossoro, Brazil
[4] Univ Minho, Inst Educ, Braga, Portugal
关键词
mobile devices; augmented reality; mobile learning; Early Childhood Education;
D O I
10.1109/TALE48869.2020.9368462
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Mobile devices have been playing an important role in changing how people have access to information. The use of mobile devices for educational purposes has been growing every day and, along with that, we can see how much Augmented Reality can contribute to the development of applications in this area. This work presents a case study carried out in Early Childhood Education classes, in a school in the city of Mossoro/RN, Brazil, using the Cubo Kids application, which was developed with Augmented Reality technology, in order to expand the possibilities of teaching and learning. The research allowed us to observe that the application can bring great possibilities to the teaching of children at all levels of Early Childhood Education.
引用
收藏
页码:497 / 502
页数:6
相关论文
共 50 条
  • [41] Augmented reality and Mathematics: a mediation proposal for the understanding of the function
    Lopez Hernandez, Francisco J.
    Fuchs Gomez, Olga L.
    Briones Cortes, Ricardo
    CAMPUS VIRTUALES, 2019, 8 (02): : 63 - 72
  • [42] Proposal of a Music Auditioning Application Using Music Compact Disk Jacket as Augmented Reality Marker
    Kuriya, Naho
    Hagihara, Momoka
    Ishida, Tomoyuki
    Lecture Notes on Data Engineering and Communications Technologies, 2023, 177 : 120 - 128
  • [43] CAN AUGMENTED REALITY IMPROVE STUDENTS' LEARNING? A PROPOSAL FOR AN AUGMENTED MUSEUM EXPERIENCE
    Sarracino, Fernando
    PROFESORADO-REVISTA DE CURRICULUM Y FORMACION DE PROFESORADO, 2014, 18 (03):
  • [44] Easy Robot Programming for Beginners and Kids Using Augmented Reality Environments
    Sakamoto, Kunio
    Nishiguchi, Masahiro
    INFRARED, MILLIMETER WAVE, AND TERAHERTZ TECHNOLOGIES, 2010, 7854
  • [45] IMMERSIVE LEARNING USING VIRTUAL REALITY AND AUGMENTED REALITY BASED ON VISUAL SERVOING: APPLICATION TO STUDENTS WITH SPECIAL EDUCATIONAL NEEDS
    Lorenzo, G.
    Pomares, J.
    Lledo, A.
    2011 4TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI), 2011, : 636 - 642
  • [46] Socially Assistive Robotics optimizing Augmented Reality Educational Application for Teaching Traffic Safety in Kindergarten
    Karakosta, Anna
    Velentza, Anna-Maria
    Pasalidou, Christina
    Fachantidis, Nikolaos
    2023 32ND IEEE INTERNATIONAL CONFERENCE ON ROBOT AND HUMAN INTERACTIVE COMMUNICATION, RO-MAN, 2023, : 1210 - 1215
  • [47] CooperAR: promoting educational inclusion through augmented reality
    Quintero, Jairo
    Baldiris, Silvia
    Ceron, Jhoni
    Garzon, Juan
    Burgos, Daniel
    Velez, Gloria
    IEEE 21ST INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2021), 2021, : 311 - 313
  • [48] A Design Space of Educational Authoring Tools for Augmented Reality
    Ez-zaouia, Mohamed
    Marfisi-Schottman, Iza
    Oueslati, Maysa
    Mercier, Cendrine
    Karoui, Aous
    George, Sebastien
    GAMES AND LEARNING ALLIANCE, GALA 2022, 2022, 13647 : 258 - 268
  • [49] An Educational Augmented Reality App To Facilitate Learning Experience
    Sunil, Sidharth
    Nair, Smitha Sunil Kumaran
    2017 INTERNATIONAL CONFERENCE ON COMPUTER AND APPLICATIONS (ICCA), 2017, : 279 - 282
  • [50] AUGMENTED REALITY AS AN EDUCATIONAL AND REHABILITATION SUPPORT FOR DEVELOPMENTAL DYSLEXIA
    Rega, Angelo
    Mennitto, Andrea
    10TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2017), 2017, : 6969 - 6972