共 50 条
- [41] Digital Citizenship, Media Literacy, and the ACTS Framework READING TEACHER, 2022, 76 (02): : 145 - 158
- [44] Games & Gaming in the Digital and Social Media Track PROCEEDINGS OF THE 52ND ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES, 2019, : 2437 - 2437
- [45] Games & Gaming in the Digital and Social Media Track PROCEEDINGS OF THE 50TH ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES, 2017, : 2005 - 2015
- [47] Digital Media-Art: experimental artistic education for the media literacy CALLE 14-REVISTA DE INVESTIGACION EN EL CAMPO DEL ARTE, 2024, 19 (36):
- [48] Epilogue: Rethinking digital literacy: Media education in the age of digital capitalism DIGITAL EDUCATION REVIEW, 2020, (37): : 230 - 239
- [49] Gamification for Digital Humanities in Libraries: A Survey of the Web-based Games on Digital Literacy DESIDOC JOURNAL OF LIBRARY & INFORMATION TECHNOLOGY, 2023, 43 (04): : 241 - 248