HeartBeat: An Outdoor Pervasive Game for Children

被引:0
|
作者
Magielse, Remco [1 ]
Markopoulos, Panos [1 ]
机构
[1] Eindhoven Univ Technol, Dept Ind Design, NL-5612 AZ Eindhoven, Netherlands
关键词
Pervasive Games; Head Up Games; Physiological Sensing; Interaction Design and Children; Structured Observation;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper reports the design of a pervasive game for children to demonstrate the design vision of Head-Up games, a genre of pervasive games that puts outdoors play center stage, combining the benefits of traditional outdoor games with the opportunities for richer experiences and innovation offered by new media. The design of the game, called HeartBeat, explores the use of physiological sensing and more specifically heart rate measurement as input to the game and as an approach to enhance the Pervasive gaming experience. Evaluation with 32 children outdoors showed how the game promotes physical activity and social interaction between children in ways one would expect from traditional outdoor games.
引用
收藏
页码:2181 / 2184
页数:4
相关论文
共 50 条
  • [21] Using Prototypes in Early Pervasive Game Development
    Koivisto, Elina M. I.
    Suomela, Riku
    SANDBOX SYMPOSIUM 2007: ACM SIGGRAPH VIDEO GAME SYMPOSIUM, PROCEEDINGS, 2007, : 149 - 155
  • [22] Onigokko: A pervasive tag game for spatial thinking
    Faculty of Environment and Information Studies, Keio University, 3522 Endo, Fujisawa City, Kanagawa Prefecture 252-0882, Japan
    不详
    ACM Int. Conf. Proc. Ser.,
  • [23] Live Demonstration of the Pervasive Game "GPS Joker"
    Flammer, Ivo
    Guyard, David
    ENTERTAINMENT COMPUTING - ICEC 2009, 2009, 5709 : 297 - 297
  • [24] The Space Journey Game: An Intergenerational Pervasive Experience
    Cerezo, Eva
    Cristina Blasco, Ana
    CHI EA '19 EXTENDED ABSTRACTS: EXTENDED ABSTRACTS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2019,
  • [25] Pervasive computing helps fans get into the game
    Dollarhide, Maya
    IEEE PERVASIVE COMPUTING, 2007, 6 (03) : 7 - 10
  • [26] The game mechanics of pervasive applications: visiting the uncanny
    Gentes, Annie
    Jutant, Camille
    NEW REVIEW OF HYPERMEDIA AND MULTIMEDIA, 2012, 18 (1-2) : 91 - 108
  • [27] SURVEILLANCE OF HEARTBEAT IN CHILDREN AND PLACENTAL LOCALIZATION
    FRISCHKORN, R
    DEUTSCHE MEDIZINISCHE WOCHENSCHRIFT, 1975, 100 (27) : 1482 - 1483
  • [28] A Real Little Game: The Pinocchio Effect in Pervasive Play
    McGonigal, Jane
    LOGOS, 2015, (01): : 130 - 156
  • [29] Dimensions of Interactive Pervasive Game Design: Systematic Review
    Kai, Liu
    Tan, Wee Hoe
    Saari, Erni Marlina
    JMIR SERIOUS GAMES, 2023, 11
  • [30] Nuclear Mayhem - a Pervasive Game Designed to Support Learning
    Plohn, Trygve
    PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2, 2013, : 475 - 483