HeartBeat: An Outdoor Pervasive Game for Children

被引:0
|
作者
Magielse, Remco [1 ]
Markopoulos, Panos [1 ]
机构
[1] Eindhoven Univ Technol, Dept Ind Design, NL-5612 AZ Eindhoven, Netherlands
来源
CHI2009: PROCEEDINGS OF THE 27TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, VOLS 1-4 | 2009年
关键词
Pervasive Games; Head Up Games; Physiological Sensing; Interaction Design and Children; Structured Observation;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper reports the design of a pervasive game for children to demonstrate the design vision of Head-Up games, a genre of pervasive games that puts outdoors play center stage, combining the benefits of traditional outdoor games with the opportunities for richer experiences and innovation offered by new media. The design of the game, called HeartBeat, explores the use of physiological sensing and more specifically heart rate measurement as input to the game and as an approach to enhance the Pervasive gaming experience. Evaluation with 32 children outdoors showed how the game promotes physical activity and social interaction between children in ways one would expect from traditional outdoor games.
引用
收藏
页码:2181 / 2184
页数:4
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