共 50 条
- [41] An Empirical Investigation Into the Effects of Gamification on Corporate Learning PROCEEDINGS OF THE 12TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2018), 2018, : 780 - 784
- [42] Gamification in education: a board game approach to knowledge acquisition INTERNATIONAL CONFERENCE ON KNOWLEDGE MANAGEMENT, ICKM 2016, 2016, 99 : 101 - 116
- [43] GAMIFICATION AND SERIOUS GAME IN EDUCATION: THE TEACHERS' POINT OF VIEW EDULEARN18: 10TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2018, : 3290 - 3295
- [44] Gamification in Engineering Education - a Preliminary Literature Review PROCEEDINGS OF THE 2020 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON 2020), 2020, : 1975 - 1979
- [46] Gamification in Construction Engineering Education: A Scoping Review JOURNAL OF CIVIL ENGINEERING EDUCATION, 2023, 149 (02):
- [47] Virtual University and Gamification to Support Engineering Education INTERNATIONAL JOURNAL OF ENGINEERING PEDAGOGY, 2020, 10 (02): : 4 - 6
- [48] An Empirical Study: Hybrid Learning Performance of Logistic Engineering 2015 INTERNATIONAL SYMPOSIUM ON EDUCATIONAL TECHNOLOGY (ISET 2015), 2015, : 57 - 62
- [49] Gamification as transformative assessment in higher education HTS TEOLOGIESE STUDIES-THEOLOGICAL STUDIES, 2017, 73 (03):