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- [2] TRANSFORMATIVE FACTORS OF INCLUSIVE EDUCATION THROUGH GAMIFICATION ENSAYOS-REVISTA DE LA FACULTAD DE EDUCACION DE ALBACETE, 2022, 37 (01): : 34 - 50
- [3] Gamification Methods in Higher Education LEARNING AND COLLABORATION TECHNOLOGIES: NOVEL LEARNING ECOSYSTEMS, LCT 2017, PT I, 2017, 10295 : 474 - 486
- [4] Kahoot! It: Gamification in Higher Education PERTANIKA JOURNAL OF SOCIAL SCIENCE AND HUMANITIES, 2018, 26 (01): : 565 - 582
- [5] GAMIFICATION IN EDUCATION AND ACTIVE METHODOLOGIES AT HIGHER EDUCATION EDULEARN19: 11TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2019, : 1633 - 1640
- [7] AN AWARD SYSTEM FOR GAMIFICATION IN HIGHER EDUCATION ICERI2014: 7TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION, 2014, : 5563 - 5573
- [8] Theoretical Assumptions for the Gamification in the Higher Education MAGIS-REVISTA INTERNACIONAL DE INVESTIGACION EN EDUCACION, 2019, 12 (24): : 71 - 84
- [9] GAMIFICATION IN HIGHER EDUCATION - POLISH EXPERIENCE 12TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED), 2018, : 5544 - 5548
- [10] GAMIFICATION, A DIDACTIC STRATEGY IN HIGHER EDUCATION 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 6761 - 6771