Teaching science through video games

被引:16
|
作者
Smaldone, Ronald A. [1 ]
Thompson, Christina M. [2 ]
Evans, Monica [4 ]
Voit, Walter [3 ]
机构
[1] Univ Texas Dallas, Dept Chem & Biochem, 800 W Campbell Rd, Dallas, TX 75025 USA
[2] Univ Texas Dallas, Honors Coll, 800 W Campbell Rd, Dallas, TX 75025 USA
[3] Univ Texas Dallas, Dept Mat Sci & Engn, 800 W Campbell Rd, Dallas, TX 75025 USA
[4] Univ Texas Dallas, Sch Arts Technol & Emerging Commun, 800 W Campbell Rd, Dallas, TX 75025 USA
关键词
EDUCATION;
D O I
10.1038/nchem.2694
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
Imagine a class without lessons, tests and homework, but with missions, quests and teamwork. Video games offer an attractive educational platform because they are designed to be fun and engaging, as opposed to traditional approaches to teaching through lectures and assignments.
引用
收藏
页码:97 / 102
页数:6
相关论文
共 50 条
  • [31] Reflections on psychotherapy through video games
    Gillet, Guillaume
    EVOLUTION PSYCHIATRIQUE, 2021, 86 (02): : 363 - 374
  • [32] Teaching the Brain through Games - Medulla
    Fanfarelli, Joseph R.
    2015 IEEE Games Entertainment Media Conference (GEM), 2015,
  • [33] GENIUS UP! AN EDUCATIONAL EXPERIENCE THROUGH SERIOUS VIDEO GAMES FOR THE LEARNING OF SCIENCE IN A LUDIC WAY
    Perales, F. J.
    Negre, F.
    Riera, L.
    EDULEARN19: 11TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2019, : 8066 - 8074
  • [34] Programming video games and simulations in science education: exploring computational thinking through code analysis
    Garneli, Varvara
    Chorianopoulos, Konstantinos
    INTERACTIVE LEARNING ENVIRONMENTS, 2018, 26 (03) : 386 - 401
  • [35] Teaching Strategic Intelligence Through Games
    Wheaton, Kristan J.
    INTERNATIONAL JOURNAL OF INTELLIGENCE AND COUNTERINTELLIGENCE, 2011, 24 (02) : 367 - 382
  • [36] Teaching With Portals: the Intersection of Video Games and Physics Education
    Pittman, Cameron
    LEARNING LANDSCAPES, 2013, 6 (02): : 341 - 360
  • [37] Teaching the Blind to Find Their Way by Playing Video Games
    Merabet, Lotfi B.
    Connors, Erin C.
    Halko, Mark A.
    Sanchez, Jaime
    PLOS ONE, 2012, 7 (09):
  • [38] Video games and digital science exhibition at the National Science Museum, Tokyo
    Yamada, A
    Yumoto, K
    IEEE ANNALS OF THE HISTORY OF COMPUTING, 2005, 27 (01) : 74 - 75
  • [39] Join the Fold: Video Games, Science Fiction, and the Refolding of Citizen Science
    Milburn, Colin
    Buse, Katherine
    Dhaliwal, Ranjodh Singh
    Wills, Melissa
    Aldosari, Raida
    Camarador, Patrick
    Miller, Josh Aaron
    Siegel, Justin
    DESIGN ISSUES, 2023, 39 (01) : 70 - 87
  • [40] Teaching History through digital games: Learning report with games
    Bianchessi, Cleber
    Pinhelli Mendes, Ademir Aparecido
    REVISTA TEMPOS E ESPACOS EDUCACAO, 2019, 12 (29): : 145 - 159