Teaching With Portals: the Intersection of Video Games and Physics Education

被引:8
|
作者
Pittman, Cameron [1 ]
机构
[1] LEAD Acad, Charter high Sch, Nashville, TN 37210 USA
来源
LEARNING LANDSCAPES | 2013年 / 6卷 / 02期
关键词
D O I
10.36510/learnland.v6i2.620
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The author, a high school physics teacher, describes the process of teaching with the commercial video game Portal 2. He gives his story from inception, through setbacks, to eventually teaching a semester of laboratories using the Portal 2 Puzzle Maker, a tool which allows for the easy conception and construction of levels. He describes how his students used the Puzzle Maker as a laboratory tool to build and analyze virtual experiments that followed real-world laws of physics. Finally, he concludes with a discussion on the current and future status of video games in education.
引用
收藏
页码:341 / 360
页数:20
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