P2B: Point-to-Box Network for 3D Object Tracking in Point Clouds

被引:102
|
作者
Qi, Haozhe [1 ]
Feng, Chen [1 ]
Cao, Zhiguo [1 ]
Zhao, Feng [1 ]
Xiao, Yang [1 ]
机构
[1] Huazhong Univ Sci & Technol, Sch Artificial Intelligence & Automat, Natl Key Lab Sci & Technol Multispectral Informat, Wuhan 430074, Peoples R China
基金
中国国家自然科学基金;
关键词
D O I
10.1109/CVPR42600.2020.00636
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Towards 3D object tracking in point clouds, a novel point-to-box network termed P2B is proposed in an end-to-end learning manner. Our main idea is to first localize potential target centers in 3D search area embedded with target information. Then point-driven 3D target proposal and verification are executed jointly. In this way, the time-consuming 3D exhaustive search can be avoided. Specifically, we first sample seeds from the point clouds in template and search area respectively. Then, we execute permutation-invariant feature augmentation to embed target clues from template into search area seeds and represent them with target-specific features. Consequently, the augmented search area seeds regress the potential target centers via Hough voting. The centers are further strengthened with seed-wise targetness scores. Finally, each center clusters its neighbors to leverage the ensemble power for joint 3D target proposal and verification. We apply PointNet++ as our backbone and experiments on KITTI tracking dataset demonstrate P2B's superiority (similar to 10%'s improvement over state-of-the-art). Note that P2B can run with 40FPS on a single NVIDIA 1080Ti GPU. Our code and model are available at https://github.com/HaozheQi/P2B.
引用
收藏
页码:6328 / 6337
页数:10
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