Cognitive ability in virtual reality: Validity evidence for VR game-based assessments

被引:20
|
作者
Weiner, Erik J. [1 ]
Sanchez, Diana R. [2 ]
机构
[1] Criteria Corp, West Hollywood, CA USA
[2] San Francisco State Univ, Dept Psychol, San Francisco, CA 94132 USA
关键词
ability; knowledge; skills; other assessments; testing; assessment; PROBLEM-SOLVING SKILLS; SUBGROUP DIFFERENCES; ADVERSE IMPACT; TEST ANXIETY; VIDEO GAMES; TESTS; PERFORMANCE; JOB; GENDER; SCORES;
D O I
10.1111/ijsa.12295
中图分类号
B849 [应用心理学];
学科分类号
040203 ;
摘要
Virtual reality(VR) technology may provide unique benefits for assessing individual characteristics, in contrast with traditional assessments. This study examined validity evidence for the use of VR game (VRG) scores to indicate specific cognitive abilities. Participants completed three VRGs, three computer-based assessments (CBAs), and additional scales. To evaluate convergent validity, VRG scores were compared with CBA scores. For divergent validity, VRG scores were compared with five factors of personality based on the Five Factor Model. For criterion-related validity, VRG scores were compared with academic achievement (i.e., grade point average). Findings generally provided support that the VRG scores are related to certain spatial reasoning subdimensions of cognitive ability. However, further research is needed to examine the qualities of VRGs as assessment tools.
引用
收藏
页码:215 / 235
页数:21
相关论文
共 50 条
  • [1] Game-based assessment framework for virtual reality, augmented reality and digital game-based learning
    Udeozor, Chioma
    Chan, Philippe
    Abegao, Fernando Russo
    Glassey, Jarka
    [J]. INTERNATIONAL JOURNAL OF EDUCATIONAL TECHNOLOGY IN HIGHER EDUCATION, 2023, 20 (01)
  • [2] Game-based assessment framework for virtual reality, augmented reality and digital game-based learning
    Chioma Udeozor
    Philippe Chan
    Fernando Russo Abegão
    Jarka Glassey
    [J]. International Journal of Educational Technology in Higher Education, 20
  • [3] Measuring Argumentation Skills with Game-Based Assessments: Evidence for Incremental Validity and Learning
    Bertling, Maria
    Jackson, G. Tanner
    Oranje, Andreas
    Owen, V. Elizabeth
    [J]. ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2015, 2015, 9112 : 545 - 549
  • [4] Virtual reality assessments (VRAs): Exploring the reliability and validity of evaluations in VR
    Sanchez, Diana R.
    Weiner, Erik
    Van Zelderen, Anand
    [J]. INTERNATIONAL JOURNAL OF SELECTION AND ASSESSMENT, 2022, 30 (01) : 103 - 125
  • [5] Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage
    Iacono, Saverio
    Zolezzi, Daniele
    Vercelli, Gianni
    [J]. AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, AVR 2018, PT II, 2018, 10851 : 383 - 391
  • [6] Exploring the touch and motion features in game-based cognitive assessments
    Intarasirisawat, Jittrapol
    Ang, Chee Siang
    Efstratiou, Christos
    Dickens, Luke William Feidhlim
    Page, Rupert
    [J]. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2019, 3 (03):
  • [7] Game based assessments of cognitive ability in recruitment: Validity, fairness and test-taking experience
    Leutner, Franziska
    Codreanu, Sonia-Cristina
    Brink, Suzanne
    Bitsakis, Theodoros
    [J]. FRONTIERS IN PSYCHOLOGY, 2023, 13
  • [8] The Development of Driving Simulator Game-Based Learning in Virtual Reality
    Abdullah, Nik Muhammad Amirul Fawwaz Nik
    Sharipuddin, Ahmad Huzaifah Ahmad
    Mustapha, Safinaz
    Mohammed, M. N.
    [J]. 2022 IEEE 18TH INTERNATIONAL COLLOQUIUM ON SIGNAL PROCESSING & APPLICATIONS (CSPA 2022), 2022, : 325 - 328
  • [9] Using Game-Based Virtual Reality with Haptics for Skill Acquisition
    Butt, Ann L.
    Kardong-Edgren, Suzan
    Ellertson, Anthony
    [J]. CLINICAL SIMULATION IN NURSING, 2018, 16 : 25 - 32
  • [10] Virtual Reality Game-Based Adaptive Neurofeedback Training for Motor Imagery
    Wang, Kun
    Tian, Feifan
    Pan, Lincong
    Xu, Minpeng
    Li, Minglun
    Dong, Bowen
    Ming, Dong
    [J]. 12TH ASIAN-PACIFIC CONFERENCE ON MEDICAL AND BIOLOGICAL ENGINEERING, VOL 1, APCMBE 2023, 2024, 103 : 296 - 303