共 50 条
- [2] Game-based assessment framework for virtual reality, augmented reality and digital game-based learning [J]. International Journal of Educational Technology in Higher Education, 20
- [3] Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage [J]. AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, AVR 2018, PT II, 2018, 10851 : 383 - 391
- [4] Intelligence at play: game-based assessment using a virtual-reality application [J]. Virtual Reality, 2023, 27 : 1827 - 1843
- [5] STAY ALIVE: A GAME-BASED LEARNING FOR DISASTER PREVENTION USING VIRTUAL REALITY [J]. 14TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2020), 2020, : 7791 - 7795
- [7] Teaching Solar Energy Systems Design using Game-Based Virtual Reality [J]. PROCEEDINGS OF THE 2022 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON 2022), 2022, : 956 - 960
- [8] The Development of Driving Simulator Game-Based Learning in Virtual Reality [J]. 2022 IEEE 18TH INTERNATIONAL COLLOQUIUM ON SIGNAL PROCESSING & APPLICATIONS (CSPA 2022), 2022, : 325 - 328
- [9] Recent Developments in Game-Based Virtual Reality Educational Laboratories Using the Microsoft Kinect [J]. INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING, 2018, 13 (01): : 138 - 159
- [10] Evaluation of skill acquisition using a force feedback, virtual reality based surgical trainer [J]. MEDICINE MEETS VIRTUAL REALITY: THE CONVERGENCE OF PHYSICAL & INFORMATIONAL TECHNOLOGIES: OPTIONS FOR A NEW ERA IN HEALTHCARE, 1999, 62 : 121 - 123