共 50 条
- [1] A Pervasive Augmented Reality Serious Game [J]. PROCEEDINGS OF THE IEEE VIRTUAL WORLDS FOR SERIOUS APPLICATIONS, 2009, : 148 - +
- [3] ARCoD: A Serious Gaming Approach to Measure Cognitive Distortions [J]. 2022 IEEE 10TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH(SEGAH' 22), 2022,
- [4] RoboTIC: A serious game based on augmented reality for learning programming [J]. Multimedia Tools and Applications, 2020, 79 : 34079 - 34099
- [6] Exploring an Augmented Reality Serious Game for Motorized Wheelchair Control [J]. PROCEEDINGS OF THE WORKING CONFERENCE ON ADVANCED VISUAL INTERFACES AVI 2022, 2022,
- [7] The Smartkuber Case Study: Lessons Learned from the Development of an Augmented Reality Serious Game for Cognitive Screening [J]. AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, AVR 2017, PT I, 2017, 10324 : 457 - 472
- [8] ATHYNOS: Helping Children with Dyspraxia Through an Augmented Reality Serious Game [J]. 2018 FIFTH INTERNATIONAL CONFERENCE ON EDEMOCRACY & EGOVERNMENT (ICEDEG), 2018, : 286 - 290
- [10] Design of an Augmented Reality Serious Game for Children with Dyscalculia: A Case Study [J]. TECHNOLOGY TRENDS, 2019, 895 : 165 - 175