Gamification and Project-Based Learning as Software Quality Teaching Methodologies

被引:0
|
作者
dos Santos, Thais Carpes [1 ]
Parizi, Rafael Baldiati [1 ]
机构
[1] Fed Inst Farroupilha, Sao Borja, Brazil
关键词
Software Quality; Gamification; Project Based Learning;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Approaches such as Gamification and Project-Based Learning have been employed in a variety of opportunities to provoke students to build and develop knowledge. Such strategies help both the motivation to perform the activity and the cognitive performance of students and are crucial to undergraduate education. Thus, the objectives of this work are to present and execute a methodology of software quality teaching through gamification and Project-Based Learning and to detail a view from an experiment with undergraduate students. The research was divided into (a) Macro-vision: the application of the PBL for the experiment's structure, and (b) Micro-vision: the use of gamification through the development and practice of quality learning games. This process resulted in the implementation of three games about software quality, which forest student learning once the discipline was evaluated as meaningful and positive. Still, some lessons learned from this methodology mark the results of this work.
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页数:6
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