Distributed Framework for Location-oriented Motion-based Interactive Public Installations and Games

被引:0
|
作者
Arya, Ali [1 ]
Bottriell, Ryan [1 ]
机构
[1] Carleton Univ, 1125 Colonel Dr, Ottawa, ON K1S 5B6, Canada
关键词
Motion; Network; API; Game;
D O I
10.1145/2992154.2996773
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This paper proposes a framework for developing and accessing distributed multiplayer motion-based interactive applications. The framework provides an API for programmers to easily access users' motion data through a Kinect sensor, connect to a network of stations with similar features, and share the motion data. Using this framework, developers can create multiplayer motion-based games or other apps, and share them. The framework allows users to select both apps to play and the stations with which to play. The location-oriented nature of the framework (choosing station vs. user) makes it particularly useful for public installations. We demonstrate the functionalities of our proposed framework with a sample game.
引用
收藏
页码:313 / 318
页数:6
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