共 50 条
- [22] The concept of flow in collaborative game-based learning [J]. COMPUTERS IN HUMAN BEHAVIOR, 2011, 27 (03) : 1185 - 1194
- [25] Enhancing middle school students' computational thinking competency through game-based learning [J]. ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2024,
- [26] A Computational Architecture for Learning Analytics in Game-based Learning [J]. 2016 IEEE 16TH INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT), 2016, : 191 - 193
- [28] USING GAME-BASED LEARNING TO IMPROVE SECOND LANGUAGE ENGLISH SKILLS IN SOUTH AFRICA [J]. 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 5347 - 5354
- [29] Improving the Students Computational Thinking Skills With Collaborative Learning Techniques [J]. IEEE REVISTA IBEROAMERICANA DE TECNOLOGIAS DEL APRENDIZAJE-IEEE RITA, 2019, 14 (04): : 196 - 206