共 50 条
- [1] Tools in Support of Serious Game Reuse PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON VIRTUAL LEARNING, 2014, : 309 - 313
- [3] Creativity Support in a Serious Game for Dementia Care C&C'13: PROCEEDINGS OF THE 9TH ACM CONFERENCE ON CREATIVITY & COGNITION 2013, 2013, : 349 - 352
- [5] The adoption of a serious game to foster interaction between the elderly and the youth 2019 IEEE 7TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH (SEGAH), 2019,
- [6] Using Serious Game in Sustainable Global Manufacturing Education ADVANCES IN PRODUCTION MANAGEMENT SYSTEMS, APMS 2013, PT II, 2013, 415 : 99 - 107
- [7] A Semantic Frame Approach to Support Serious Game Design GAMES AND LEARNING ALLIANCE, GALA 2016, 2016, 10056 : 246 - 256
- [8] Knowledge Management Approach to Support a Serious Game Development ICALT: 2009 IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES, 2009, : 420 - 422
- [9] EOLo: A Serious Mobile Game to Support Learning Processes METHODOLOGIES AND INTELLIGENT SYSTEMS FOR TECHNOLOGY ENHANCED LEARNING, 2017, 617 : 118 - 125
- [10] Decision-support tools for sustainable drainage Proc. Inst. Civ. Eng.:Eng. Sustainability, 2006, 3 (117-125):