Creativity Support in a Serious Game for Dementia Care

被引:0
|
作者
Sisarica, Anja [1 ]
Maiden, Neil [1 ]
Morosini, Dalia [2 ]
Panesse, Lucia [2 ]
Pudney, Kevin [3 ]
Rose, Malcolm [3 ]
机构
[1] City Univ London, Northampton Sq, London, England
[2] Imaginary Srl, Via Mauro Macchi 50, I-20124 Milan, Italy
[3] Registered Nursing Home Assoc, Tunnel Lane, Birmingham B30 3JN, W Midlands, England
关键词
Creativity; serious games; dementia; game-based learning;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper advocated the use of computer-based serious games as a form of creativity support tool. Whilst the use of serious games has grown considerably in recent years, support for players to think creatively is often implicit in the game, and does not exploit the wide range of creativity techniques and software tools available. This paper made the case for explicit creativity support in serious games, which is applied to inform a serious game developed to train carers in creativity techniques to deliver more person-centred care to people with dementia.
引用
收藏
页码:349 / 352
页数:4
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