<inline-formula><tex-math notation="LaTeX">$\mu$</tex-math><alternatives><mml:math><mml:mi>μ</mml:mi></mml:math><inline-graphic xlink:href="goudarzi-ieq1-3332308.gif"/></alternatives></inline-formula>-DDRL: A QoS-Aware Distributed Deep Reinforcement Learning Technique for Service Offloading in Fog Computing Environments

被引:0
|
作者
Goudarzi, Mohammad [1 ]
Rodriguez, Maria A. [2 ]
Sarvi, Majid [3 ]
Buyya, Rajkumar [1 ]
机构
[1] Univ Melbourne, Sch Comp & Informat Syst, Cloud Comp & Distributed Syst CLOUDS Lab, Parkville, Vic 3052, Australia
[2] Univ Melbourne, Sch Comp & Informat Syst, Parkville, Vic 3052, Australia
[3] Univ Melbourne, Dept Infrastruct Engn, Parkville, Vic 3052, Australia
关键词
Edge computing; Internet of Things; Quality of service; Trajectory; Servers; Stochastic processes; Costs; Deep Reinforcement Learning (DRL); Fog/Edge Computing; Internet of Things (IoT); QoS- aware service Offloading; EDGE; PLACEMENT;
D O I
10.1109/TSC.2023.3332308
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Fog and Edge computing extend cloud services to the proximity of end users, allowing many Internet of Things (IoT) use cases, particularly latency-critical applications. Smart devices, such as traffic and surveillance cameras, often do not have sufficient resources to process computation-intensive and latency-critical services. Hence, the constituent parts of services can be offloaded to nearby Edge/Fog resources for processing and storage. However, making offloading decisions for complex services in highly stochastic and dynamic environments is an important, yet difficult task. Recently, Deep Reinforcement Learning (DRL) has been used in many complex service offloading problems; however, existing techniques are most suitable for centralized environments, and their convergence to the best-suitable solutions is slow. In addition, constituent parts of services often have predefined data dependencies and quality of service constraints, which further intensify the complexity of service offloading. To solve these issues, we propose a distributed DRL technique following the actor-critic architecture based on Asynchronous Proximal Policy Optimization (APPO) to achieve efficient and diverse distributed experience trajectory generation. Also, we employ PPO clipping and V-trace techniques for off-policy correction for faster convergence to the most suitable service offloading solutions. The results obtained demonstrate that our technique converges quickly, offers high scalability and adaptability, and outperforms its counterparts by improving the execution time of heterogeneous services.
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页码:47 / 59
页数:13
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