共 50 条
- [1] COMPUTER GAMES AND EDUCATION [J]. ADVED 15: INTERNATIONAL CONFERENCE ON ADVANCES IN EDUCATION AND SOCIAL SCIENCES, 2015, : 138 - 142
- [3] Harnessing FPGAs for computer architecture education [J]. 2003 IEEE INTERNATIONAL CONFERENCE ON MICROELECTRONIC SYSTEMS EDUCATION, PROCEEDINGS, 2003, : 12 - 13
- [5] Application of computer games in the field of education [J]. ELECTRONIC LIBRARY, 2002, 20 (02): : 98 - 102
- [6] THE ROLE AND IMPORTANCE OF COMPUTER GAMES IN EDUCATION [J]. INTED2017: 11TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2017, : 7564 - 7573
- [7] Using Of Computer Games In Supporting Education [J]. 4TH WORLD CONFERENCE ON LEARNING TEACHING AND EDUCATIONAL LEADERSHIP (WCLTA-2013), 2014, 141 : 1224 - 1227
- [8] Revitalizing Science Education: Harnessing the Power of Traditional Filipino Games in the Classroom [J]. TEM JOURNAL-TECHNOLOGY EDUCATION MANAGEMENT INFORMATICS, 2023, 12 (04): : 2241 - 2250
- [9] Exploring the Feasibility of Computer Games in Mathematics Education [J]. 2019 IEEE INTERNATIONAL SYMPOSIUM ON HAPTIC AUDIO-VISUAL ENVIRONMENTS & GAMES (HAVE 2019), 2019,
- [10] COMPUTER GAMES IN MATHEMATICS EDUCATION - CHALLENGES AND OPPORTUNITIES [J]. MATHEMATICS AND INFORMATICS, 2016, 59 (04): : 432 - 445