OBLIQ-3D - A HIGH-LEVEL, FAST-TURNAROUND 3D ANIMATION SYSTEM

被引:12
|
作者
NAJORK, MA
BROWN, MH
机构
[1] Digital Equipment Corporation, Systems Research Center, 130 Lytton Avenue Palo Alto
关键词
3D GRAPHICS; 3D ANIMATION; INFORMATION VISUALIZATION; ALGORITHM ANIMATION; INTERPRETED LANGUAGE; EMBEDDED LANGUAGE; SCRIPTING LANGUAGE;
D O I
10.1109/2945.468402
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper describes Obliq-3D, a high-level, fast-turnaround system for building 3D animations. Obliq-3D consists of an interpreted language that is embedded into a 3D animation library. This library is based on a few simple, yet powerful constructs that allow programmers to describe three-dimensional scenes and animations of such scenes. By virtue of its interpretive nature, Obliq-3D provides a fast-turnaround environment. The combination of simplicity and fast turnaround allows programmers to construct nontrivial animations quickly and easily. The paper is divided into three major parts. The first part introduces the basic concepts of Obliq-3D, using a series of graduated examples. The second part shows how the system can be used to implement Cone Trees. The third part develops a complete animation of Dijkstra's shortest-path algorithm.
引用
收藏
页码:175 / 193
页数:19
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