A Virtual Reality based Engine Training System A Prototype Development & Evaluation

被引:8
|
作者
Im, Tami [1 ]
An, Deukyoung [1 ]
Kwon, Oh-Young [1 ]
Kim, Sang-Youn [1 ]
机构
[1] Korea Univ Educ & Technol, Online Lifelong Educ Inst, Cheonan, South Korea
关键词
Virtual Training; Vocational Training; Engineering Education; Engagement; Immersion;
D O I
10.5220/0006263702620267
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
A Virtual Reality based Engine Training System (VRETS) was developed and tested in this study. This training system was developed to use a head mounted display and a motion detector to pursue realistic engine dissembling and assembling training with natural interaction. 26 college students participated in the user test of this training system. The results of the user test show high interest, immersion, satisfaction, and perceived learning effectiveness of VRETS. Participants also reported that they could easily and naturally operate VRETS, and they also had full control of the content.
引用
收藏
页码:262 / 267
页数:6
相关论文
共 50 条
  • [1] Underwater Virtual Reality System for Neutral Buoyancy Training: Development and Evaluation
    Sinnott, Christian B.
    Liu, James
    Matera, Courtney
    Halow, Savannah
    Jones, Ann E.
    Moroz, Matthew
    Mulligan, Jeffrey
    Crognale, Michael A.
    Folmer, Eelke
    MacNeilage, Paul R.
    [J]. 25TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY (VRST 2019), 2019,
  • [2] Evaluation system based on EFuNN for on-line training evaluation in virtual reality
    de Moraes, RM
    Machado, LD
    [J]. PROGRESS IN PATTERN RECOGNITION, IMAGE ANALYSIS AND APPLICATIONS, PROCEEDINGS, 2005, 3773 : 778 - 785
  • [3] An Image-Based Virtual Reality Prototype System
    蔡勇
    王平安
    吴恩华
    刘学慧
    李洪举
    孙庆杰
    [J]. Journal of Computer Science & Technology, 1998, (05) : 475 - 480
  • [4] An image-based virtual reality prototype system
    Yong Cai
    Phengann Heng
    Enhua Wu
    Xuehui Liu
    Hongju Li
    Qingjie Sun
    [J]. Journal of Computer Science and Technology, 1998, 13 (5) : 475 - 480
  • [5] Sign language in immersive virtual reality: design, development, and evaluation of a virtual reality learning environment prototype
    Kasapakis, Vlasios
    Dzardanova, Elena
    Vosinakis, Spyros
    Agelada, Androniki
    [J]. INTERACTIVE LEARNING ENVIRONMENTS, 2023,
  • [6] Design and evaluation of an adaptive virtual reality training system
    Reyes, Cesar Ivan Aguilar
    Wozniak, David
    Ham, Angel
    Zahabi, Maryam
    [J]. VIRTUAL REALITY, 2023, 27 (03) : 2509 - 2528
  • [7] Design and evaluation of an adaptive virtual reality training system
    César Iván Aguilar Reyes
    David Wozniak
    Angel Ham
    Maryam Zahabi
    [J]. Virtual Reality, 2023, 27 : 2509 - 2528
  • [8] Development and validation of a confined space rescue training prototype based on an immersive virtual reality serious game
    Lu, Song
    Wang, Fei
    Li, Xin
    Shen, Qichuan
    [J]. ADVANCED ENGINEERING INFORMATICS, 2022, 51
  • [9] Development of Virtual Reality Simulation Training System for Substation
    Du, Zongzhan
    [J]. PROCEEDINGS OF THE6TH INTERNATIONAL CONFERENCE ON MECHATRONICS, MATERIALS, BIOTECHNOLOGY AND ENVIRONMENT (ICMMBE 2016), 2016, 83 : 207 - 212
  • [10] Development and Usability of a Virtual Reality-Based Filler Injection Training System
    Oh, Seung Min
    Kim, Ju Young
    Han, Seungho
    Lee, Won
    Kim, Il
    Hong, Giwoong
    Oh, Wook
    Moon, Hyungjin
    Seo, Changmin
    [J]. AESTHETIC PLASTIC SURGERY, 2020, 44 (05) : 1833 - 1842