Sign language in immersive virtual reality: design, development, and evaluation of a virtual reality learning environment prototype

被引:0
|
作者
Kasapakis, Vlasios [1 ]
Dzardanova, Elena [2 ]
Vosinakis, Spyros [2 ]
Agelada, Androniki [1 ]
机构
[1] Univ Aegean, Dept Cultural Technol & Commun, Mitilini, Greece
[2] Univ Aegean, Dept Prod & Syst Design Engn, Hermoupolis, Greece
关键词
Virtual reality; sign language; virtual characters; communication;
D O I
10.1080/10494820.2023.2277746
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Non-Verbal Cues (NVCs) add to communication effectiveness among individuals in both real and virtual world. Thus, NVCs transference between the two receives increased attention from both the industry and research community. Their efforts lead to sophisticated technological solutions which allow high fidelity NVCs to be transferred from real individuals to virtual characters/avatars, in real-time, adding to the communication effectiveness of both standalone Immersive Virtual Reality (IVR) applications and Social Virtual Reality (SVR) platforms. That combination triggered the development of Virtual Reality Learning Environments (VRLEs), aiming at assisting students towards learning sign language and communicating through it in both virtual and real world. Still, technological limitations affect the quality of such learning and communication experience. This work presents the design, development, and evaluation of an SVR compatible system for sign language learning and communication in virtual worlds. The system considers lessons learned from previous studies and was used to create a VRLE mimicking learning and examination processes students of sign language follow in real life. The results of our study show that despite the appreciation of technological solutions efficiency towards NVCs transference, there are still several issues to be investigated to increase the effectiveness of communication through sign language in virtual worlds.
引用
下载
收藏
页数:15
相关论文
共 50 条
  • [1] FRENCH AS A FOREIGN LANGUAGE: DESIGN, DEVELOPMENT AND EVALUATION OF AN IMMERSIVE VIRTUAL REALITY LEARNING ENVIRONMENT
    Maragkou, Vaia
    Rangoussi, Maria
    12TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED), 2018, : 9473 - 9483
  • [2] Virtual Reality and Augmented Reality for Immersive Learning: A Framework of Education Environment Design
    Yang, Biqin
    International Journal of Emerging Technologies in Learning, 2023, 18 (20): : 23 - 36
  • [3] Design and Evaluation for Immersive Virtual Reality Learning Environment: A Systematic Literature Review
    Cao, Ying
    Ng, Giap-Weng
    Ye, Sha-Sha
    SUSTAINABILITY, 2023, 15 (03)
  • [4] Optimising the learning process with immersive virtual reality and non-immersive virtual reality in an educational environment
    Lee, Vivian W. Y.
    Hodgson, Paula
    Chan, Chung-Shing
    Fong, Agnes
    Cheung, Sonia W. L.
    INTERNATIONAL JOURNAL OF MOBILE LEARNING AND ORGANISATION, 2020, 14 (01) : 21 - 35
  • [5] Irish Sign Language in a Virtual Reality Environment
    McCloskey, Ryan
    2022 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2022), 2022, : 857 - 858
  • [6] Immersive virtual reality for science learning: Design, implementation, and evaluation
    Matovu, Henry
    Ungu, Dewi Ayu Kencana
    Won, Mihye
    Tsai, Chin-Chung
    Treagust, David F.
    Mocerino, Mauro
    Tasker, Roy
    STUDIES IN SCIENCE EDUCATION, 2023, 59 (02) : 205 - 244
  • [7] Design and evaluation on the immersive Virtual Reality system in learning archeology
    Purnomo, F. A.
    Pratisto, E. H.
    Bahtiar, F. S.
    Riasti, B. K.
    Puspitasari, L.
    Ardhiana, N.
    INTERNATIONAL CONFERENCE ON ADVANCED MATERIALS FOR BETTER FUTURE 2018, 2019, 578
  • [8] Design of Sign Language Learning Media Based on Virtual Reality
    Novaliendry, Dony
    Budayawan, Khairi
    Auvi, Rogi
    Fajri, Bayu Ramadhani
    Huda, Yasdinul
    INTERNATIONAL JOURNAL OF ONLINE AND BIOMEDICAL ENGINEERING, 2023, 19 (16) : 111 - 126
  • [9] Design and Evaluation of a Multifaceted Virtual Reality Learning Environment
    Schreiber, Luca
    Riener, Andreas
    Weisenberger, Markus
    Shah, Tanmesh
    IEEE PERVASIVE COMPUTING, 2024, 23 (02) : 56 - 61
  • [10] Tourism and Virtual Reality: User Experience Evaluation of a Virtual Environment Prototype
    Trindade, Yanick
    Rebelo, Francisco
    Noriega, Paulo
    DESIGN, USER EXPERIENCE, AND USABILITY: USERS, CONTEXTS AND CASE STUDIES, DUXU 2018, PT III, 2018, 10920 : 730 - 742