Immersive reading in virtual and augmented reality environment

被引:11
|
作者
Rau, Pei-Luen Patrick [1 ]
Zheng, Jian [1 ]
Guo, Zhi [1 ]
机构
[1] Tsinghua Univ, Dept Ind Engn, Beijing, Peoples R China
关键词
Augmented reality; Virtual reality; Human-computer interface; Media in education; Reading; Immersive learning; LEARNING OUTCOMES; COMPUTER SCREEN; VISUAL FATIGUE; HARD-COPY; PAPER; SPEED; COMPREHENSION; PERFORMANCE; EDUCATION; CRT;
D O I
10.1108/ILS-11-2020-0236
中图分类号
G25 [图书馆学、图书馆事业]; G35 [情报学、情报工作];
学科分类号
1205 ; 120501 ;
摘要
Purpose - This study aims to investigate "immersive reading," which occurs when individuals read text while in a virtual reality (VR) or augmented reality (AR) environment. Design/methodology/approach - In Experiment 1, 64 participants read text passages and answered multiple-choice questions in VR and AR head-mounted displays (HMDs) compared with doing the same task on liquid crystal display (LCD). In Experiment 2, 31 participants performed the same reading tasks but with two VR HMDs of different display quality. Findings - Compared with reading on LCD as the baseline, participants reading in VR and AR HMDs got 82% (VR) and 88% (AR) of the information accurately. Participants tended to respond more accurately and faster, though not statistically significant, with the VR HMD of higher pixel density in the speed-reading task. Originality/value - The authors observed the speed and accuracy of reading in VR and AR environments, compared with the reading speed and accuracy on an LCD monitor. The authors also compared the reading performance on two VRHMDs that differed in display quality but were otherwise similar in every way.
引用
收藏
页码:464 / 479
页数:16
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