共 50 条
- [2] Designing Pervasive Games for Learning [J]. DESIGN, USER EXPERIENCE, AND USABILITY: THEORY, METHODS, TOOLS AND PRACTICE, PT 2, 2011, 6770 : 99 - 108
- [3] Storyboarding Pervasive Learning Games [J]. PROCEEDINGS OF THE 2013 INTERNATIONAL CONFERENCE ON ADVANCED ICT AND EDUCATION, 2013, 33 : 42 - 48
- [5] Effect of Feedback on Creativity in Social Learning Contexts [J]. 2015 48TH HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES (HICSS), 2015, : 1961 - 1971
- [6] Creativity and innovation: keys to intervene in learning contexts [J]. REICE-REVISTA IBEROAMERICANA SOBRE CALIDAD EFICACIA Y CAMBIO EN EDUCACION, 2012, 10 (02): : 24 - 40
- [9] How can Teachers Develop Pervasive Games for Learning? [J]. PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), 2015, : 408 - 415
- [10] Exploring Pervasive Entertainment Games to Construct Learning Paths [J]. ENTERTAINMENT COMPUTING - ICEC 2017, 2018, 10507 : 196 - 201