Serious games as an educational strategy to control childhood obesity: a systematic literature review

被引:18
|
作者
Dias, Jessica David [1 ]
Domingues, Aline Natalia [1 ]
Tibes, Chris Mayara [1 ]
Zem-Mascarenhas, Silvia Helena [2 ]
Monti Fonseca, Luciana Mara [1 ]
机构
[1] Univ Sao Paulo, PAHO WHO Collaborating Ctr Nursing Res Dev, Escola Enfermagem Ribeirao Preto, Ribeirao Preto, SP, Brazil
[2] Univ Fed Sao Carlos, Dept Enfermagem, Sao Carlos, SP, Brazil
来源
关键词
Child; Child Health; Pediatric Obesity; Video Games; Health Promotion; Health Education; PHYSICAL-ACTIVITY; SELF-MANAGEMENT; BEHAVIOR-CHANGE; HEALTH; CHILDREN; INTERVENTIONS; METAANALYSIS; ADOLESCENTS; VIDEOGAMES; KNOWLEDGE;
D O I
10.1590/1518-8345.2509.3036
中图分类号
R47 [护理学];
学科分类号
1011 ;
摘要
Objectives: to identify in the literature the efficacy of serious games to improve knowledge for and/or behavioral changes among overweight or obese children. Method: Systematic Literature Review. The Cochrane Systematic Reviews Handbook was used. The studies were collected from the following databases: Public Medline; Web Of Science; Science Direct; Latin American and Caribbean Health Sciences Literature; and the Health Game Research and Cumulative Index to Nursing & Allied Health Literature. The descriptors were video games and obesity, while the key word was serious games. Inclusion criteria were: studies classified as Randomized Clinical Trials written in English, Spanish or Portuguese and in which children were the subjects of the study. Results: 2,722 studies were identified in the initial search and six studies remained in the final sample. The papers focused on encouraging behavioral changes in players, including physical exercise and improved eating habits. The studies report that serious games are a potential strategy to encourage positive coping with childhood obesity. Conclusion: research in this field is an expanding and promising strategy and serious games represent an alternative means to provide health education to children.
引用
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页数:10
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