共 50 条
- [21] Educational games for mental health professionals [J]. COCHRANE DATABASE OF SYSTEMATIC REVIEWS, 2006, (02):
- [25] Virtual Reality, Augmented Reality and Video Games for Addressing the Impact of COVID-19 on Mental Health [J]. FRONTIERS IN VIRTUAL REALITY, 2021, 2
- [26] Is time spent playing video games associated with mental health, cognitive and social skills in young children? [J]. Social Psychiatry and Psychiatric Epidemiology, 2016, 51 : 349 - 357
- [28] Video Games in Health Care: Closing the Gap [J]. REVIEW OF GENERAL PSYCHOLOGY, 2010, 14 (02) : 113 - 121
- [30] GAMES FOR HEALTH? VIDEO GAMES AND SMARTPHONE APPLICATIONS TO ENHANCE PSYCHIATRIC TREATMENT [J]. JOURNAL OF THE AMERICAN ACADEMY OF CHILD AND ADOLESCENT PSYCHIATRY, 2018, 57 (10): : S7 - S7