A Virtual Reality-Based App to Educate Health Care Professionals and Medical Students About Inflammatory Arthritis: Feasibility Study

被引:8
|
作者
Klemm, Philipp [1 ]
Kleyer, Arnd [2 ,3 ,4 ]
Tascilar, Koray [2 ,3 ,4 ]
Schuster, Louis [2 ,3 ,4 ]
Meinderink, Timo [2 ,3 ,4 ]
Steiger, Florian [2 ,3 ,4 ]
Lange, Uwe [1 ]
Muller-Ladner, Ulf [1 ]
Knitza, Johannes [2 ,3 ,4 ]
Sewerin, Philipp [5 ]
Mucke, Johanna [5 ]
Pfeil, Alexander [6 ]
Schett, Georg [2 ,3 ,4 ]
Hartmann, Fabian [2 ,3 ,4 ]
Hueber, Axel J. [7 ]
Simon, David [2 ,3 ,4 ]
机构
[1] Justus Liebig Univ Giessen, Dept Rheumatol Immunol Osteol & Phys Med, Campus Kerckhoff, Bad Nauheim, Germany
[2] Friedrich Alexander Univ Erlangen Nuremberg, Dept Internal Med Rheumatol & Immunol 3, Ulmenweg 18, D-91054 Erlangen, Germany
[3] Univ Klinikum Erlangen, Ulmenweg 18, D-91054 Erlangen, Germany
[4] Friedrich Alexander Univ Erlangen Nuremberg, Deutsch Zentrum Immuntherapie, Erlangen, Germany
[5] Heinrich Heine Univ Dusseldorf, Dept & Hiller Res Unit Rheumatol, Dusseldorf, Germany
[6] Friedrich Schiller Univ, Jena Univ Hosp, Dept Internal Med 3, Jena, Germany
[7] Sozialstiftung Bamberg, Sekt Rheumatol, Bamberg, Germany
来源
JMIR SERIOUS GAMES | 2021年 / 9卷 / 02期
基金
欧盟地平线“2020”;
关键词
feasibility; virtual reality; inflammatory arthritis; psoriatic arthritis; rheumatoid arthritis; RHEUMATOID-ARTHRITIS; PSORIATIC-ARTHRITIS; BONE; AGE; ULTRASOUND; JOINTS;
D O I
10.2196/23835
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Background: Inflammatory arthritides (IA) such as rheumatoid arthritis or psoriatic arthritis are disorders that can be difficult to comprehend for health professionals and students in terms of the heterogeneity of clinical symptoms and pathologies. New didactic approaches using innovative technologies such as virtual reality (VR) apps could be helpful to demonstrate disease manifestations as well as joint pathologies in a more comprehensive manner. However, the potential of using a VR education concept in IA has not yet been evaluated. Objective: We evaluated the feasibility of a VR app to educate health care professionals and medical students about IA. Methods: We developed a VR app using data from IA patients as well as 2D and 3D-visualized pathological joints from X-ray and computed tomography-generated images. This VR app (Rheumality) allows the user to interact with representative arthritic joint and bone pathologies of patients with IA. In a consensus meeting, an online questionnaire was designed to collect basic demographic data (age, sex); profession of the participants; and their feedback on the general impression, knowledge gain, and potential areas of application of the VR app. The VR app was subsequently tested and evaluated by health care professionals (physicians, researchers, and other professionals) and medical students at predefined events (two annual rheumatology conferences and academic teaching seminars at two sites in Germany). To explore associations between categorical variables, the chi(2) or Fisher test was used as appropriate. Two-sided P values <= .05 were regarded as significant. Results: A total of 125 individuals participated in this study. Among them, 56% of the participants identified as female, 43% identified as male, and 1% identified as nonbinary; 59% of the participants were 18-30 years of age, 18% were 31-40 years old, 10% were 41-50 years old, 8% were 51-60 years old, and 5% were 61-70 years old. The participants (N=125) rated the VR app as excellent, with a mean rating of 9.0 (SD 1.2) out of 10, and many participants would recommend use of the app, with a mean recommendation score of 3.2 (SD 1.1) out of 4. A large majority (120/125, 96.0%) stated that the presentation of pathological bone formation improves understanding of the disease. We did not find any association between participant characteristics and evaluation of the VR experience or recommendation scores. Conclusions: The data show that IA-targeting innovative teaching approaches based on VR technology are feasible.
引用
收藏
页数:9
相关论文
共 50 条
  • [41] Evaluating the amount of knowledge about palliative care concepts among health professionals and medical students in the Gaza Strip: a cross-sectional study
    Alwali, Abdallah
    Alborno, Ahmad
    Shaikhah, Amal
    AbuHamed, Esraa
    Abulqumboz, Shrooq
    AbuQamar, Ayah
    Diab, Abedelrahman
    Bottcher, Bettina
    LANCET, 2022, 399 : 34 - 34
  • [42] A feasibility study of an exercise intervention to educate and promote health and well-being among medical students: the ‘MED-WELL’ programme
    Aubree Worobetz
    Petrus J. Retief
    Sinead Loughran
    Jane Walsh
    Monica Casey
    Peter Hayes
    Enrique García Bengoechea
    Andrew O’Regan
    Catherine Woods
    Dervla Kelly
    Raymond O. Connor
    Deirdre Mc Grath
    Liam G. Glynn
    BMC Medical Education, 20
  • [43] A feasibility study of an exercise intervention to educate and promote health and well-being among medical students: the 'MED-WELL' programme
    Worobetz, Aubree
    Retief, Petrus J.
    Loughran, Sinead
    Walsh, Jane
    Casey, Monica
    Hayes, Peter
    Bengoechea, Enrique Garcia
    O'Regan, Andrew
    Woods, Catherine
    Kelly, Dervla
    Connor, Raymond O.
    Mc Grath, Deirdre
    Glynn, Liam G.
    BMC MEDICAL EDUCATION, 2020, 20 (01)
  • [44] A feasibility study of an exercise intervention to educate, and promote health and well-being, among medical students: The 'MED-WELL' programme
    Worobetz, A.
    Retief, P.
    Loughran, S.
    Walsh, J.
    Casey, M.
    Hayes, P.
    Bengoechea, E.
    O'Regan, A.
    Woods, C.
    Kelly, D.
    O'Connor, R.
    McGrath, D.
    Glynn, L.
    IRISH JOURNAL OF MEDICAL SCIENCE, 2020, 189 (SUPPL 3) : 11 - 12
  • [45] Health Care and Social Work Students' Experiences With a Virtual Reality Simulation Learning Activity: Qualitative Study
    Helle, Nikolina
    Vikman, Miriam Dubland
    Dahl-Michelsen, Tone
    Lie, Silje Stangeland
    JMIR MEDICAL EDUCATION, 2023, 9
  • [46] Virtual reality-based neurological examination teaching tool(VRNET) versus standardized patient in teaching neurological examinations for the medical students: a randomized, single-blind study
    Sang Gil Han
    Young Dae Kim
    Tae Young Kong
    Junho Cho
    BMC Medical Education, 21
  • [47] Optimized virtual reality-based Method of Loci memorization techniques through increased immersion and effective memory palace designs: a feasibility study
    Moll, Brigham
    Sykes, Ed
    VIRTUAL REALITY, 2023, 27 (02) : 941 - 966
  • [48] Optimized virtual reality-based Method of Loci memorization techniques through increased immersion and effective memory palace designs: a feasibility study
    Brigham Moll
    Ed Sykes
    Virtual Reality, 2023, 27 : 941 - 966
  • [49] Virtual reality-based neurological examination teaching tool(VRNET) versus standardized patient in teaching neurological examinations for the medical students: a randomized, single-blind study
    Han, Sang Gil
    Kim, Young Dae
    Kong, Tae Young
    Cho, Junho
    BMC MEDICAL EDUCATION, 2021, 21 (01)
  • [50] Acceptability and feasibility of virtual reality to promote health literacy in primary care from the health professional's view: A qualitative study
    Skidmore, Nathan
    Ryan, Cormac
    Mankelow, Jagjit
    Martin, Denis
    PATIENT EDUCATION AND COUNSELING, 2024, 123