Realistic surface geometry reconstruction using a hand-held RGB-D camera

被引:11
|
作者
Lee, Kyoung-Rok [1 ]
Truong Nguyen [1 ]
机构
[1] Univ Calif San Diego, Dept Elect & Comp Engn, La Jolla, CA 92037 USA
基金
美国国家科学基金会;
关键词
3D reconstruction; Kinect; RGB-D images; SLAM; Volumetric representation; Real time; DEPTH; REGISTRATION; RESOLUTION;
D O I
10.1007/s00138-016-0747-9
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we have proposed a novel approach for the reconstruction of real object/scene with realistic surface geometry using a hand-held, low-cost, RGB-D camera. To achieve accurate reconstruction, the most important issues to consider are the quality of the geometry information provided and the global alignment method between frames. In our approach, new surface geometry refinement is used to recover finer scale surface geometry from depth data by utilizing high-quality RGB images. In addition, a weighted multi-scale iterative closest point method is exploited to align each scan to the global model accurately. We show the effectiveness of the proposed surface geometry refinement method by comparing it with other depth refinement methods. We also show both the qualitative and quantitative results of reconstructed models by comparing it with other reconstruction methods.
引用
收藏
页码:377 / 385
页数:9
相关论文
共 50 条
  • [21] A Flexible Scene Representation for 3D Reconstruction Using an RGB-D Camera
    Thomas, Diego
    Sugimoto, Akihiro
    [J]. 2013 IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV), 2013, : 2800 - 2807
  • [22] Spatiotemporal Texture Reconstruction for Dynamic Objects Using a Single RGB-D Camera
    Kim, Hyomin
    Kim, Jungeon
    Nam, Hyeonseo
    Park, Jaesik
    Lee, Seungyong
    [J]. COMPUTER GRAPHICS FORUM, 2021, 40 (02) : 523 - 535
  • [23] Image retargeting using RGB-D camera
    Lin, Wei-Yang
    Tsai, Chih-Fong
    Wu, Pei-Chen
    Chen, Bo-Rong
    [J]. MULTIMEDIA TOOLS AND APPLICATIONS, 2015, 74 (09) : 3155 - 3170
  • [24] Image retargeting using RGB-D camera
    Wei-Yang Lin
    Chih-Fong Tsai
    Pei-Chen Wu
    Bo-Rong Chen
    [J]. Multimedia Tools and Applications, 2015, 74 : 3155 - 3170
  • [25] Similarity Graph-Based Camera Tracking for Effective 3D Geometry Reconstruction with Mobile RGB-D Camera
    An, Jaepung
    Lee, Sangbeom
    Park, Sanghun
    Ihm, Insung
    [J]. SENSORS, 2019, 19 (22)
  • [26] A HYBRID METRIC FOR CAMERA POSE ESTIMATION IN RGB-D RECONSTRUCTION
    Guo, Fei
    He, Yifeng
    Guan, Ling
    [J]. 2016 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA & EXPO WORKSHOPS (ICMEW), 2016,
  • [27] Finding two optimal positions of a hand-held camera for the best reconstruction
    Treuillet, S.
    Albouy, B.
    Lucas, Y.
    [J]. 2007 3DTV CONFERENCE, 2007, : 173 - +
  • [28] Visual modeling with a hand-held camera
    Pollefeys, M
    Gool, LV
    Vergauwen, M
    Verbiest, F
    Cornelis, K
    Tops, J
    Koch, R
    [J]. INTERNATIONAL JOURNAL OF COMPUTER VISION, 2004, 59 (03) : 207 - 232
  • [29] Visual Modeling with a Hand-Held Camera
    Marc Pollefeys
    Luc Van Gool
    Maarten Vergauwen
    Frank Verbiest
    Kurt Cornelis
    Jan Tops
    Reinhard Koch
    [J]. International Journal of Computer Vision, 2004, 59 : 207 - 232
  • [30] Accurate Camera Calibration for Hand-held Camera in Multi-View Stereo Reconstruction
    Wu, Xiaojun
    Liu, Zhigao
    [J]. 2012 12TH INTERNATIONAL CONFERENCE ON CONTROL, AUTOMATION, ROBOTICS & VISION (ICARCV), 2012, : 847 - 852