Towards a model for a virtual reality experience:: The virtual subjectiveness

被引:16
|
作者
Pares, Narcis [1 ]
Pares, Roc [1 ]
机构
[1] Univ Politecn Valencia, Med Image Comp Lab, Valencia, Spain
来源
关键词
D O I
10.1162/pres.15.5.524
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
After analyzing how VR experiences are modeled within human computer interaction (CHI) we have found there is a deep theoretical gap: Similarly to how the scientific community has defined CHI models for multimedia applications, it would be very important to have such models for VR - obviously the standpoint cannot be the same because multimedia and VIR applications differ in essence. Indeed, there is no formal model to unify the way in which scientists and designers of VR applications define their experiences. More specifically, apart from the isolated initial scheme defined by S.R. Ellis (Ellis, 199 1, Computing Systems in Engineering, 2 (4) 32 1 347; Ellis, 1993, Pictorial Communication in Virtual and Real Environment, 3-11), and a low level model defined by Latta and Oberg (Latta & Oberg, 1994, IEEE Computer Graphics & Applications, 14, 23-29), there is no-model to fully describe the relationship with which the user will be experiencing the VR application.
引用
收藏
页码:524 / 538
页数:15
相关论文
共 50 条
  • [41] Enacting Virtual Reality: The Philosophy and Cognitive Science of Optimal Virtual Experience
    Hovhannisyan, Garri
    Henson, Anna
    Sood, Suraj
    [J]. AUGMENTED COGNITION, AC 2019, 2019, 11580 : 225 - 255
  • [42] Tourism and Virtual Reality: User Experience Evaluation of a Virtual Environment Prototype
    Trindade, Yanick
    Rebelo, Francisco
    Noriega, Paulo
    [J]. DESIGN, USER EXPERIENCE, AND USABILITY: USERS, CONTEXTS AND CASE STUDIES, DUXU 2018, PT III, 2018, 10920 : 730 - 742
  • [43] Virtual Everest: Immersive Virtual Reality Can Improve the Simulation Experience
    Aebersold, Michelle
    Rasmussen, James
    Mulrenin, Trevor
    [J]. CLINICAL SIMULATION IN NURSING, 2020, 38 : 1 - 4
  • [44] THE PARADOX OF VIRTUAL EMBODIMENT: THE BODY SCHEMA IN VIRTUAL REALITY AESTHETIC EXPERIENCE
    Incao, Sara
    Mazzola, Carlo
    [J]. STUDIA UNIVERSITATIS BABES-BOLYAI PHILOSOPHIA, 2021, 66 : 131 - 139
  • [45] Virtual Steps: The Experience of Walking for a Lifelong Wheelchair User in Virtual Reality
    Taheri, Atieh
    Caetano, Arthur
    Sra, Misha
    [J]. 2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES, VR 2024, 2024, : 168 - 178
  • [46] Role of virtual reality authentic experience on affective responses: moderating role virtual reality attachment
    Lavuri, Rambabu
    Akram, Umair
    [J]. JOURNAL OF ECOTOURISM, 2024, 23 (03) : 347 - 365
  • [47] The effect of virtual reality experience quality on destination visit intention and virtual reality travel intention
    Yersuren, Sezer
    Ozel, Cagil Hale
    [J]. JOURNAL OF HOSPITALITY AND TOURISM TECHNOLOGY, 2024, 15 (01) : 70 - 103
  • [48] Mixed Reality Experience How to Use a Virtual (TV) Studio for Demonstration of Virtual Reality Applications
    Herder, Jens
    Ladwig, Philipp
    Vermeegen, Kai
    Hergert, Dennis
    Busch, Florian
    Klever, Kevin
    Holthausen, Sebastian
    Ryskeldiev, Bektur
    [J]. PROCEEDINGS OF THE 13TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS, VOL 1: GRAPP, 2018, : 281 - 287
  • [49] A Scalability Benchmark for a Virtual Audience Perception Model in Virtual Reality
    Glemarec, Yann
    Bosser, Anne-Gwenn
    Buche, Cedric
    Lugrin, Jean-Luc
    Landeck, Maximilian
    Latoschik, Marc Erich
    Chollet, Mathieu
    [J]. 25TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY (VRST 2019), 2019,
  • [50] Towards a virtual reality intelligent agent language
    Panayiotopoulos, T
    Anastassakis, G
    [J]. ADVANCES IN INFORMATICS, 2000, : 249 - 259