Enacting Virtual Reality: The Philosophy and Cognitive Science of Optimal Virtual Experience

被引:8
|
作者
Hovhannisyan, Garri [1 ]
Henson, Anna [2 ,4 ]
Sood, Suraj [3 ,4 ]
机构
[1] Duquesne Univ, Pittsburgh, PA 15219 USA
[2] Carnegie Mellon Univ, Pittsburgh, PA 15213 USA
[3] Univ West Georgia, Carrollton, GA USA
[4] Sirius Project, Melbourne, FL 32901 USA
来源
AUGMENTED COGNITION, AC 2019 | 2019年 / 11580卷
关键词
Enactivism; Virtual reality (VR); Flow; Immersion; Social presence;
D O I
10.1007/978-3-030-22419-6_17
中图分类号
B84 [心理学]; C [社会科学总论]; Q98 [人类学];
学科分类号
03 ; 0303 ; 030303 ; 04 ; 0402 ;
摘要
The standard approach to immersive virtual reality (VR) is arguably "object-centric" in that it aims to design physically realistic virtual experiences. This article deems the object-centric approach both philosophically and theoretically problematic and builds up to an alternative, "action-predicated" approach, whose aim is to simulate virtual experiences with a primary emphasis on pragmatic functionality instead. Section 1 lays out the rationale of the article and provides an outline for its general structure. Section 2 illustrates the nature of the problem being tackled and articulates a philosophically motivated critique, demonstrating the necessary limitations of the standard approach, as well as the need for an alternative. Section 3 draws on the enactive approach to cognitive science and begins the formulation of such an alternative. Section 4 completes the turn toward an action-predicated approach and argues, in particular, for a flow-based conception of immersive VR experience. Section 5 systematically discusses the methodological implications of the theoretical merits of this article by examining a design probe, Wake, conducted on participants (N = 25) in a mixed reality (MR) setting. Finally, Sect. 6 constitutes the conclusion of this article, wherein its philosophical, theoretical, and methodological efforts, as well as possible avenues for future research, are briefly noted.
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页码:225 / 255
页数:31
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