Enhancing the Therapy Experience Using Principles of Video Game Design

被引:2
|
作者
Folkins, John Wm. [1 ]
Brackenbury, Tim [1 ]
Krause, Miriam [1 ]
Haviland, Allison [1 ]
机构
[1] Bowling Green State Univ, Bowling Green, OH 43403 USA
关键词
COMPLEXITY;
D O I
10.1044/2015_AJSLP-14-0059
中图分类号
R36 [病理学]; R76 [耳鼻咽喉科学];
学科分类号
100104 ; 100213 ;
摘要
Purpose: This article considers the potential benefits that applying design principles from contemporary video games may have on enhancing therapy experiences. Method: Six principles of video game design are presented, and their relevance for enriching clinical experiences is discussed. Results: The motivational and learning benefits of each design principle have been discussed in the education literature as having positive impacts on student motivation and learning and are related here to aspects of clinical practice. The essential experience principle suggests connecting all aspects of the experience around a central emotion or cognitive connection. The discovery principle promotes indirect learning in focused environments. The risk-taking principle addresses the uncertainties clients face when attempting newly learned skills in novel situations. The generalization principle encourages multiple opportunities for skill transfer. The reward system principle directly relates to the scaffolding of frequent and varied feedback in treatment. Last, the identity principle can assist clients in using their newly learned communication skills to redefine self-perceptions. Conclusion: These principles highlight areas for research and interventions that may be used to reinforce or advance current practice.
引用
收藏
页码:111 / 121
页数:11
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