A study on practical approach of using motion capture and keyframe animation techniques

被引:0
|
作者
Izani, M [1 ]
Eshaq, AR [1 ]
Razak, A [1 ]
Norhan, N [1 ]
机构
[1] Multimedia Univ, Fac Multimedia, Selangor, Malaysia
关键词
motion capture; keyframe; 3D character animation;
D O I
10.1109/CGIV.2004.1323960
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Producing 3D character animation requires proper planning and the right tools; these include highly technical manpower and facilities. Our paper discusses a practical approach for producing 3D character animation namely motion capture (Mocap) and keyframe animation. This research is based on our experience utilising both multimedia applications at Faculty of Creative Multimedia, Multimedia University. We analyse the strengths and weaknesses of these two methods based on a set of experiments, followed by conclusions that serve as a set of guidelines for animators as they decide on the use of motion capture or keyframe.
引用
收藏
页码:52 / 55
页数:4
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