Finding nucleolus of flow game

被引:29
|
作者
Deng, Xiaotie [2 ]
Fang, Qizhi [1 ]
Sun, Xiaoxun [3 ]
机构
[1] Ocean Univ China, Dept Math, Qingdao 266003, Peoples R China
[2] City Univ Hong Kong, Dept Comp Sci, Hong Kong, Hong Kong, Peoples R China
[3] Univ So Queensland, Dept Math & Comp, Toowoomba, Qld 4350, Australia
关键词
Flow game; Nucleolus; Linear program duality; Efficient algorithm; NP-hard; LINEAR PRODUCTION GAMES; CORE; COMPLEXITY;
D O I
10.1007/s10878-008-9138-0
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
We study the algorithmic issues of finding the nucleolus of a flow game. The flow game is a cooperative game defined on a network D = (V, E; omega). The player set is E and the value of a coalition S subset of E is defined as the value of a maximum flow from source to sink in the subnetwork induced by S. We show that the nucleolus of the flow game defined on a simple network (omega(e) = 1 for each e is an element of E) can be computed in polynomial time by a linear program duality approach, settling a twenty-three years old conjecture by Kalai and Zemel. In contrast, we prove that both the computation and the recognition of the nucleolus are NP-hard for flow games with general capacity.
引用
收藏
页码:64 / 86
页数:23
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