Finding fast solutions to the game of Mastermind

被引:0
|
作者
Merelo, J. J. [1 ]
Mora, A. M. [1 ]
Cotta, C. [2 ]
机构
[1] Univ Granada, Dept Comp Architecture & Technol CITIC, E-18071 Granada, Spain
[2] Univ Malaga, Dept Comp Sci & Languages, E-29071 Malaga, Spain
关键词
Mastermind; oracle games; puzzles; evolutionary algorithms;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
There are two main research issues when playing the game of Mastermind: one of them is finding solutions that are able to minimize the number of turns needed to find the solution, and another is finding methods that scale well when the size of the search space is increased. There is a trade-off between these two paths, and in this paper we will present a method that uses evolutionary algorithms to find fast and scalable solutions to the game of Mastermind. The advantages of this method are the few parameters that are needed to tune it and its robustness even with different parameter settings. We will show the results for different sizes and compare them with published results, showing that there is not a big difference with the best solutions found so far but the number of evaluations needed to find them is considerably reduced and it even scales much better than solutions tuned for minimization of the number of turns needed to win.
引用
收藏
页码:25 / 28
页数:4
相关论文
共 50 条
  • [1] A search for scalable evolutionary solutions to the game of MasterMind
    Merelo, Juan-J.
    Mora, Antonio M.
    Castillo, Pedro A.
    Cotta, Carlos
    Valdez, Mario
    [J]. 2013 IEEE CONGRESS ON EVOLUTIONARY COMPUTATION (CEC), 2013, : 2298 - 2305
  • [2] Finding Better Solutions to the Mastermind Puzzle Using Evolutionary Algorithms
    Merelo-Guervos, Juan J.
    Runarsson, Thomas Philip
    [J]. APPLICATIONS OF EVOLUTIONARY COMPUTATION, PT I, PROCEEDINGS, 2010, 6024 : 121 - +
  • [3] FORMALIZATION OF THE GAME OF MASTERMIND
    VIAUD, D
    [J]. RAIRO-RECHERCHE OPERATIONNELLE-OPERATIONS RESEARCH, 1979, 13 (03): : 307 - 321
  • [4] Optimized Strategies for the Mastermind Game
    Miranda, Luis O.
    Cordova, Javier
    Quiles, Joel M.
    Makki, S. Kami
    [J]. 4TH ANNUAL INTERNATIONAL CONFERENCE ON COMPUTER GAMES MULTIMEDIA & ALLIED TECHNOLOGIES (CGAT 2011), 2011, : 6 - 10
  • [5] Bounds for the Static Permutation Mastermind game
    Glazik, Christian
    Jager, Gerold
    Schiemann, Jan
    Srivastav, Anand
    [J]. DISCRETE MATHEMATICS, 2021, 344 (03)
  • [6] Improving Evolutionary Solutions to the Game of MasterMind Using an Entropy-based Scoring Method
    Merelo, J. J.
    Castillo, Pedro
    Mora, Antonio
    Esparcia-Alcazar, Anna I.
    [J]. GECCO'13: PROCEEDINGS OF THE 2013 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE, 2013, : 829 - 836
  • [7] The Mastermind game and the rigidity of the Hamming space
    Kabatianski, G
    Lebedev, V
    Thorpe, J
    [J]. 2000 IEEE INTERNATIONAL SYMPOSIUM ON INFORMATION THEORY, PROCEEDINGS, 2000, : 375 - 375
  • [8] Fast algorithms for finding proper strategies in game trees
    Miltersen, Peter Bro
    Sorensen, Troels Bjerre
    [J]. PROCEEDINGS OF THE NINETEENTH ANNUAL ACM-SIAM SYMPOSIUM ON DISCRETE ALGORITHMS, 2008, : 874 - 883
  • [9] Selective Phenotyping, Entropy Reduction, and the Mastermind game
    Julien Gagneur
    Markus C Elze
    Achim Tresch
    [J]. BMC Bioinformatics, 12
  • [10] Guessing Bank PINs by Winning a Mastermind Game
    Riccardo Focardi
    Flaminia L. Luccio
    [J]. Theory of Computing Systems, 2012, 50 : 52 - 71