Immersive Virtual System Based on Games for Children's Fine Motor Rehabilitation

被引:1
|
作者
Pruna, Edwin [1 ]
Tigse, Jenny [1 ]
Chuquitarco, Alexandra [1 ]
Escobar, Ivon [1 ]
Pilatasig, Marco [1 ]
Daniel Galarza, Eddie [1 ]
机构
[1] Univ Fuerzas Armadas ESPE, Sangolqui, Ecuador
关键词
Virtual reality; Rehabilitation; Motor; LeapMotion; Oculus rift; REALITY; COORDINATION; ADOLESCENTS; SKILLS;
D O I
10.1007/978-3-319-95282-6_3
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present a 3D virtual system for children's fine motor rehabilitation, it is created three environments with the software Unity. These environments generate playful and entertaining backgrounds; several tests for the system operation are performed which include working with children with ages of 5 to 14 years. The results allow to determine the fine motor movements, in addition it is determined that the trajectories made by children's fingers when performing the games are suitable for fine motor rehabilitation. Finally, the usability test SEQ is also performed, which give us results of (56.4 +/- 0.37), this shows the user's acceptation of the system.
引用
收藏
页码:30 / 42
页数:13
相关论文
共 50 条
  • [21] Research on the rehabilitation of autistic children based on virtual motion system
    Jiang, Xiaoyan
    Hu, Zuojin
    Wang, Wei
    2016 8TH INTERNATIONAL CONFERENCE ON INFORMATION TECHNOLOGY IN MEDICINE AND EDUCATION (ITME), 2016, : 267 - 270
  • [22] A novel immersive virtual reality environment for the motor rehabilitation of stroke patients: A feasibility study
    Fregna, Giulia
    Schincaglia, Nicola
    Baroni, Andrea
    Straudi, Sofia
    Casile, Antonino
    FRONTIERS IN ROBOTICS AND AI, 2022, 9
  • [23] Wearable Device for Immersive Virtual Reality Control and Application in Upper Limbs Motor Rehabilitation
    Jurioli, Mateus Michelin
    Brandao, Alexandre Fonseca
    Silva Guedes Martins, Barbara Cristina
    Simoes, Eduardo do Valle
    Motta Toledo, Claudeo Fabino
    COMPUTATIONAL SCIENCE AND ITS APPLICATIONS - ICCSA 2020, PT VII, 2020, 12255 : 741 - 756
  • [24] A Virtual Reality based Serious Games for Rehabilitation of Arm
    Tageldeen, Momen Kamal
    Elamvazuthi, I.
    Perumal, N.
    Ganesan, T.
    2017 IEEE 3RD INTERNATIONAL SYMPOSIUM IN ROBOTICS AND MANUFACTURING AUTOMATION (ROMA), 2017,
  • [25] A Virtual Fine Rehabilitation System for Children with Cerebral Palsy: Assesment of the Usability of a Low-Cost System
    Albiol-Perez, Sergio
    Gil Gomez, Jose-Antonio
    Olmo, Elena
    Menal Soler, Alejandro
    RECENT ADVANCES IN INFORMATION SYSTEMS AND TECHNOLOGIES, VOL 2, 2017, 570 : 619 - 627
  • [26] Wearable Haptics and Immersive Virtual Reality Rehabilitation Training in Children With Neuromotor Impairments
    Bortone, Ilaria
    Leonardis, Daniele
    Mastronicola, Nicola
    Crecchi, Alessandra
    Bonfiglio, Luca
    Procopio, Caterina
    Solazzi, Massimiliano
    Frisoli, Antonio
    IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, 2018, 26 (07) : 1469 - 1478
  • [27] Haptic Stimulation Glove for Fine Motor Rehabilitation in Virtual Reality Environments
    Borja, Edgar F.
    Lara, Daniel A.
    Quevedo, Washington X.
    Andaluz, Victor H.
    AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, AVR 2018, PT II, 2018, 10851 : 211 - 229
  • [28] EXPERIENCE OF ISCHEMIC STROKE PATIENTS WITH VIRTUAL REALITY GAMES IN THE WARD FOR MOTOR REHABILITATION
    Li, S.
    Chang, H.
    Tian, S.
    Li, P.
    Zhang, X.
    Liu, M.
    INTERNATIONAL JOURNAL OF STROKE, 2023, 18 (03) : 223 - 223
  • [29] Instructional mechanisms in immersive virtual reality serious games: Earthquake emergency training for children
    Feng, Zhenan
    Gonzalez, Vicente A.
    Mutch, Carol
    Amor, Robert
    Cabrera-Guerrero, Guillermo
    JOURNAL OF COMPUTER ASSISTED LEARNING, 2021, 37 (02) : 542 - 556
  • [30] Children's Clothing Virtual Simulation Immersive Design and Show Based on Machine Learning
    Dai Jingyu
    Dai Hongyu
    Wang Jianxing
    Wang Xuanzi
    MOBILE INFORMATION SYSTEMS, 2021, 2021