Training in Basic Laparoscopic Surgical Skills: Residents Opinion of the New Nintendo Wii-U Laparoscopic Simulator

被引:9
|
作者
Overtoom, Evelien M. [1 ]
Jansen, Frank-Willem [2 ,3 ]
van Santbrink, Evert J. P. [4 ]
Koops, Steven E. Schraffordt [5 ]
Veersema, Sebastiaan [1 ]
Schreuder, Henk W. R. [1 ,6 ]
机构
[1] Univ Med Ctr Utrecht, Dept Gynaecol & Reprod Med, POB 85500,Room F05-126, NL-3508 GA Utrecht, Netherlands
[2] Leiden Univ, Med Ctr, Dept Gynaecol, Leiden, Netherlands
[3] Delft Univ Technol, Fac Mech Engn, Delft, Netherlands
[4] Reinier de Graaf Grp, Dept Reprod Med, Voorburg, Netherlands
[5] Meander Med Ctr, Dept Obstet & Gynaecol, Amersfoort, Netherlands
[6] Univ Med Ctr Utrecht, Dept Gynaecol Oncol, UMC Utrecht Canc Ctr, Utrecht, Netherlands
关键词
laparoscopy; Nintendo; serious game; simulation; training; VIDEO GAMES; VALIDITY; SURGERY; PERFORMANCE; FACE;
D O I
10.1016/j.jsurg.2016.10.004
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
OBJECTIVE: Serious games are new in the field of laparoscopic surgical training. We evaluate the residents' opinion of a new laparoscopic simulator for the Nintendo Wii-U platform. DESIGN: Prospective questionnaire study. Participants received a standardized introduction and completed level 3 and 4 of the game "Underground." They filled out a questionnaire concerning demographics and their opinion on realism, usefulness, suitability, haptic feedback, and home training use of the game. SETTING: Two tertiary teaching hospitals. PARTICIPANTS: Obstetrics and gynaecology residents postgraduate year 1 to 6 (n = 59) from several European countries. RESULTS: Subjects (n = 59) were divided into 2 groups based on laparoscopic experience: Group A (n = 38) and Group B (n = 21). The realism of different aspects of the game received mean scores around 3 on a 5-point Likert scale. The hand-eye coordination was regarded most useful for training with a mean of 3.92 (standard deviation 0.93) and the game was considered most suitable for residents in the first part of their postgraduate training with a mean of 3.73 (standard deviation 0.97). Both groups differed especially concerning their opinion of the usefulness of the game as a training tool. CONCLUSIONS: Most residents liked the new serious game for the Nintendo Wii-U. The usefulness and suitability as a laparoscopic training tool were rated at an acceptable to high level. However, the game does require improvements such as inclusion of a good scoring system before it can be integrated in resident training curricula. (C) 2017 Association of Program Directors in Surgery. Published by Elsevier Inc. All rights reserved.
引用
收藏
页码:352 / 359
页数:8
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