共 50 条
- [22] Improving Video Engagement by Gamification: A Proposed Design of MOOC Videos BLENDED LEARNING: NEW CHALLENGES AND INNOVATIVE PRACTICES, ICBL 2017, 2017, 10309 : 433 - 444
- [26] Gamification Patterns for Gamification Applications 6TH INTERNATIONAL CONFERENCE ON INTELLIGENT HUMAN COMPUTER INTERACTION, IHCI 2014, 2014, 39 : 83 - 90
- [27] Gamification design in action: the practical cases of gamification platforms for employee work motivation and citizens' civic engagement PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON ICT MANAGEMENT FOR GLOBAL COMPETITIVENESS AND ECONOMIC GROWTH IN EMERGING ECONOMIES (ICTM 2016), 2016, : 67 - 70
- [28] GAMIFICATION FOR USER-ORIENTED HOUSING DESIGN A Theoretical Review PROCEEDINGS OF THE 22ND INTERNATIONAL CONFERENCE ON COMPUTER-AIDED ARCHITECTURAL DESIGN RESEARCH IN ASIA (CAADRIA 2017): PROTOCOLS, FLOWS AND GLITCHES, 2017, : 63 - 72
- [29] Designing Gamification on Social Agriculture (SociAg) Application to Increase End-User Engagement 2017 4TH INTERNATIONAL CONFERENCE ON COMPUTER APPLICATIONS AND INFORMATION PROCESSING TECHNOLOGY (CAIPT), 2017, : 197 - 201