共 50 条
- [1] Gamification Framework Model, Based on Social Engagement in E-Learning 2.0 2014 2ND INTERNATIONAL CONFERENCE ON TECHNOLOGY, INFORMATICS, MANAGEMENT, ENGINEERING, AND ENVIRONMENT (TIME-E 2014), 2014, : 10 - 14
- [3] The Gamification Model for E-Learning Participants Engagement SMART EDUCATION AND E-LEARNING 2016, 2016, 59 : 291 - 301
- [4] GAMIFICATION AS AN ENGAGEMENT TOOL IN E-LEARNING WEBSITES JOURNAL OF INFORMATION TECHNOLOGY EDUCATION-RESEARCH, 2020, 19 : 833 - 854
- [5] Raising engagement in e-learning through gamification PROCEEDINGS OF THE 6TH INTERNATIONAL CONFERENCE ON VIRTUAL LEARNING, ICVL 2011, 2011, : 323 - 329
- [6] RAISING ENGAGEMENT THROUGH GAMIFICATION IN AN E-LEARNING COMMUNITY INTED2015: 9TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2015, : 3912 - 3919
- [8] Gamification design in a history e-learning context PROCEEDINGS OF THE 2017 IEEE INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND ENGINEERING (IEEE-ICICE 2017), 2017, : 270 - 273
- [9] Gamification Framework for E-Learning Systems in Higher Education TEHNICKI GLASNIK-TECHNICAL JOURNAL, 2021, 15 (02): : 184 - 190
- [10] The design of a usability evaluation framework for e-learning applications 4TH GLOBAL CONGRESS ON ENGINEERING EDUCATION, CONGRESS PROCEEDINGS, 2004, : 169 - 172