共 50 条
- [41] Gamification Applications in E-learning: A Literature Review Technology, Knowledge and Learning, 2022, 27 : 139 - 159
- [42] Design and Implementation of the Framework for Adaptive e-Learning System HYBRID LEARNING AND EDUCATION, PROCEEDINGS, 2009, 5685 : 140 - 149
- [44] A Framework of Multimedia E-Learning Design for Engineering Training ADVANCES IN WEB BASED LEARNING - ICWL 2009, 2009, 5686 : 88 - 97
- [46] Multi Dimensional Framework for Qualitative Evaluation in E-Learning 2013 FOURTH INTERNATIONAL CONFERENCE ON E-LEARNING AND E-TEACHING (ICELET), 2013, : 69 - 75
- [47] Developing a Comprehensive Engagement Framework of Gamification for Reflective Learning DIS 2016: PROCEEDINGS OF THE 2016 ACM CONFERENCE ON DESIGNING INTERACTIVE SYSTEMS, 2016, : 459 - 472
- [49] EVALUATION OF THE BENEFITS FOR STUDENTS OF A GAMIFICATION EXPERIENCE AS A LEARNING SCENARIO IN A HIGHER EDUCATION E-LEARNING COURSE 14TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2020), 2020, : 1603 - 1606
- [50] Framework of Design Requirements for E-learning Applied on Blackboard Learning System COMPUTATIONAL COLLECTIVE INTELLIGENCE (ICCCI 2015), PT II, 2015, 9330 : 471 - 480