共 50 条
- [11] Developing a model to evaluate and improve user experience with hand motions in virtual reality environments Universal Access in the Information Society, 2023, 22 : 825 - 839
- [12] TPVR: User Interaction of Third Person Virtual Reality for New Presence and Experience SYMMETRY-BASEL, 2018, 10 (04):
- [13] A Comparative Study of the User Experience of Controller and Hand-Tracking Interactions in a Virtual Environment 2022 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY ADJUNCT (ISMAR-ADJUNCT 2022), 2022, : 744 - 748
- [14] Hand Tracking vs Motion Controllers: The effects on Immersive Virtual Reality Game Experience 2022 IEEE INTERNATIONAL SYMPOSIUM ON MULTIMEDIA (ISM), 2022, : 206 - 207
- [15] Influence of Interactivity and Social Environments on User Experience and Social Acceptability in Virtual Reality 2021 IEEE VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2021, : 695 - 704
- [16] Customizing User Experience with Adaptive Virtual Reality COMPANION OF THE 23RD INTERNATIONAL CONFERENCE ON INTELLIGENT USER INTERFACES (IUI'18), 2018,
- [17] The Impact of Transitions on User Experience in Virtual Reality 2017 IEEE VIRTUAL REALITY (VR), 2017, : 285 - 286
- [20] Hand Tracking for Immersive Virtual Reality: Opportunities and Challenges FRONTIERS IN VIRTUAL REALITY, 2021, 2