Real-time GPU implementation of a weighted filtered back-projection algorithm for stationary gantry CT reconstruction

被引:0
|
作者
Thompson, William [1 ]
Morton, Edward [1 ]
Katsevich, Alexander [2 ,3 ]
Yoon, Seongjin [2 ]
Frenkel, Michael [2 ]
机构
[1] Rapiscan Syst, 2805 Columbia St, Torrance, CA 90503 USA
[2] ITomography Corp, Texas Med Ctr Innovat Inst, 2450 Holcombe Blvd, Houston, TX 77021 USA
[3] Univ Cent Florida, Dept Math, Orlando, FL 32816 USA
关键词
image reconstruction; weight function; real-time; GPU;
D O I
10.1117/12.2534855
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
We present details of a real-time implementation of a new algorithm designed to reduce streak artifacts in switched-source stationary gantry CT reconstruction. The algorithm is of the filtered back-projection type, and uses a voxel-specific weighting function to account for the non-uniform distribution of illumination angles caused by such a scanning geometry. The main challenge in developing a real-time implementation is the storage and memory bandwidth requirements imposed by the weighting function. This has been addressed by storing weights at a low precision and reduced resolution, and using interpolation to recover weights at the full resolution. Results demonstrate real-time performance of the algorithm at a realistic problem size, running on a low-cost consumer grade laptop.
引用
收藏
页数:5
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