共 50 条
- [1] Against Flow: Video Games and the Flowing Subject [J]. AMERICAN JOURNAL OF PLAY, 2022, 14 (03) : 337 - 338
- [3] VIDEO GAMES AGAINST THE MALE GAZE [J]. JOURNAL OF SCIENCE AND TECHNOLOGY OF THE ARTS, 2023, 15 (02) : 135 - 153
- [5] Immersion, Flow and Usability in video games [J]. EXTENDED ABSTRACTS OF THE 2021 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'21), 2021,
- [7] Video games and gamification against online hate speech? [J]. ARTECH 2021: PROCEEDINGS OF THE 10TH INTERNATIONAL CONFERENCE ON DIGITAL AND INTERACTIVE ARTS, 2021,
- [9] Flow and Immersion in Video Games: The Aftermath of a Conceptual Challenge [J]. FRONTIERS IN PSYCHOLOGY, 2018, 9