Color Constancy Using 3D Scene Geometry Derived From a Single Image

被引:12
|
作者
Elfiky, Noha [1 ]
Gevers, Theo [2 ,3 ]
Gijsenij, Arjan [4 ]
Gonzalez, Jordi [1 ]
机构
[1] Univ Autonoma Barcelona, Comp Vis Ctr, Dept Comp Sci, Bellaterra 08193, Spain
[2] Univ Amsterdam, Fac Sci, NL-1098 Amsterdam, Netherlands
[3] Comp Vis Ctr, Barcelona 08193, Spain
[4] Akzo Nobel Coatings, NL-2171 AJ Sassenheim, Netherlands
关键词
Color constancy; scene geometry; natural image statistics;
D O I
10.1109/TIP.2014.2336545
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy algorithms are based on specific imaging assumptions (e.g., gray-world and white patch assumption). In this paper, 3D geometry models are used to determine which color constancy method to use for the different geometrical regions (depth/layer) found in images. The aim is to classify images into stages (rough 3D geometry models). According to stage models, images are divided into stage regions using hard and soft segmentation. After that, the best color constancy methods are selected for each geometry depth. To this end, we propose a method to combine color constancy algorithms by investigating the relation between depth, local image statistics, and color constancy. Image statistics are then exploited per depth to select the proper color constancy method. Our approach opens the possibility to estimate multiple illuminations by distinguishing nearby light source from distant illuminations. Experiments on state-of-the-art data sets show that the proposed algorithm outperforms state-of-the-art single color constancy algorithms with an improvement of almost 50% of median angular error. When using a perfect classifier (i.e, all of the test images are correctly classified into stages); the performance of the proposed method achieves an improvement of 52% of the median angular error compared with the best-performing single color constancy algorithm.
引用
收藏
页码:3855 / 3868
页数:14
相关论文
共 50 条
  • [31] A Weighted Color MRF Model for 3D Reconstruction from a Single Image
    Pan, Yunpeng
    Zhou, Mingquan
    Fan, Yachun
    Zhang, Dongdong
    Zheng, Xia
    [J]. 2013 INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV 2013), 2013, : 21 - 27
  • [32] Real-time 3D Scene Layout from a Single Image Using Convolutional Neural Networks
    Yang, Shichao
    Maturana, Daniel
    Scherer, Sebastian
    [J]. 2016 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION (ICRA), 2016, : 2183 - 2189
  • [33] Intelligent Road Sign Detection Using 3D Scene Geometry
    Schlosser, Jeffrey
    Montemerlo, Michael
    Salisbury, Kenneth
    [J]. IEEE/RSJ 2010 INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS 2010), 2010,
  • [34] Single Image 3D Without a Single 3D Image
    Fouhey, David F.
    Hussain, Wajahat
    Gupta, Abhinav
    Hebert, Martial
    [J]. 2015 IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV), 2015, : 1053 - 1061
  • [35] Tensor-based 3D Color Face Reconstruction Using A Single Image
    Cheng, Wen-Po
    Hsiang, Tien-Ruey
    [J]. 2012 12TH INTERNATIONAL CONFERENCE ON CONTROL, AUTOMATION, ROBOTICS & VISION (ICARCV), 2012, : 883 - 888
  • [36] 3D Scene Geometry Estimation from 360° Imagery: A Survey
    da Silveira, Thiago L. T.
    Pinto, Paulo G. L.
    Murrugarra-Llerena, Jeffri
    Jung, Claudio R.
    [J]. ACM COMPUTING SURVEYS, 2023, 55 (04)
  • [37] Geometry to the Rescue: 3D Instance Reconstruction from a Cluttered Scene
    Li, Lin
    Khan, Salman
    Barnes, Nick
    [J]. 2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION WORKSHOPS (CVPRW 2020), 2020, : 1098 - 1104
  • [38] Complete 3D Scene Parsing from an RGBD Image
    Zou, Chuhang
    Guo, Ruiqi
    Li, Zhizhong
    Hoiem, Derek
    [J]. INTERNATIONAL JOURNAL OF COMPUTER VISION, 2019, 127 (02) : 143 - 162
  • [39] Complete 3D Scene Parsing from an RGBD Image
    Chuhang Zou
    Ruiqi Guo
    Zhizhong Li
    Derek Hoiem
    [J]. International Journal of Computer Vision, 2019, 127 : 143 - 162
  • [40] Fully Convolutional Denoising Autoencoder for 3D Scene Reconstruction from a single depth image
    Palla, Alessandro
    Moloney, David
    Fanucci, Luca
    [J]. 2017 4TH INTERNATIONAL CONFERENCE ON SYSTEMS AND INFORMATICS (ICSAI), 2017, : 566 - 575