VRML 2.0 PerfToolkit for large-scale virtual environments authoring

被引:0
|
作者
Choi, J [1 ]
Oh, K [1 ]
Jang, B [1 ]
机构
[1] ETRI CSTL, Dept Virtual Reality, Res Ctr, YuSeong Gu, Taejon 305350, South Korea
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents the PerfToolkit for authoring and navigating a large-scaled immersive virtual environment based on VRML 2.0. It consists of an event handler (authoring manager), a VRML 2.0 Authoring API, a real-time navigator, an icon viewer, a key frame animator, and a smart user interface. Especially, to achieve real-time rendering of large data, we implement the portal and texture method, which is useful to support the complex VE with multiple partitions such as Internet shopping malls. To improve a reality of a virtual environment, we introduce VR I/O devices such as HMD, CyberGlove, CrystalEyes, and Spaceball, as interface for user interactions. Our toolkit is very useful to construct complex VE applications such as visual simulation, interactive entertainment, and architectural walkthrough.
引用
收藏
页码:248 / 255
页数:8
相关论文
共 50 条
  • [21] A data management scheme for effective walkthrough in large-scale virtual environments
    Tsai-Yen Li
    Wen-Hsiang Hsu
    [J]. The Visual Computer, 2004, 20 : 624 - 634
  • [22] Server placement for enhancing the interactivity of large-scale distributed virtual environments
    Ta, Duong N. B.
    Zhou, Suiping
    [J]. 2006 INTERNATIONAL CONFERENCE ON CYBERWORLDS, PROCEEDINGS, 2006, : 123 - +
  • [23] Greedy Algorithms for Client Assignment in Large-Scale Distributed Virtual Environments
    Ta, Duong Nguyen Binh
    Zhou, Suiping
    Shen, Haifeng
    [J]. SIMULATION-TRANSACTIONS OF THE SOCIETY FOR MODELING AND SIMULATION INTERNATIONAL, 2008, 84 (10-11): : 521 - 533
  • [24] Relation of physical form to spatial knowledge in large-scale virtual environments
    Cubukcu, E
    Nasar, JL
    [J]. ENVIRONMENT AND BEHAVIOR, 2005, 37 (03) : 397 - 417
  • [25] Cell-based multicast grouping in large-scale virtual environments
    Léty, E
    Turletti, T
    Baccelli, F
    [J]. PERFORMANCE EVALUATION REVIEW, SPECIAL ISSUE, VOL 28 NO 1, JUNE 2000: ACM SIGMETRICS '2000, PROCEEDINGS, 2000, 28 (01): : 108 - 109
  • [26] Supporting rich and dynamic communication in large-scale collaborative virtual environments
    Greenhalgh, C
    Benford, S
    [J]. PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS, 1999, 8 (01) : 14 - 35
  • [27] A data management scheme for effective walkthrough in large-scale virtual environments
    Li, TY
    Hsu, WH
    [J]. VISUAL COMPUTER, 2004, 20 (10): : 624 - 634
  • [28] The WALKABOUT: Using virtual environments to assess large-scale spatial abilities
    Waller, D
    [J]. COMPUTERS IN HUMAN BEHAVIOR, 2005, 21 (02) : 243 - 253
  • [29] Simultaneous neural and movement recording in large-scale immersive virtual environments
    Snider, Joseph
    Plank, Markus
    Lee, Dongpyo
    Poizner, Howard
    [J]. 2011 IEEE BIOMEDICAL CIRCUITS AND SYSTEMS CONFERENCE (BIOCAS), 2011, : 98 - 101
  • [30] Space-scale structure for information rejection in large-scale distributed virtual environments
    Farcet, N
    Torguet, P
    [J]. IEEE 1998 VIRTUAL REALITY ANNUAL INTERNATIONAL SYMPOSIUM, PROCEEDINGS, 1998, : 276 - 283