Neural correlates of action video game experience in a visuospatial working memory task

被引:10
|
作者
Hazarika, Jupitara [1 ]
Dasgupta, Rajdeep [1 ]
机构
[1] Natl Inst Technol Silchar, Dept Elect & Instrumentat Engn, Cachar 788010, Assam, India
来源
NEURAL COMPUTING & APPLICATIONS | 2020年 / 32卷 / 08期
关键词
Action video game (AVG); Electroencephalogram (EEG); Working memory; Wavelet transform; SHORT-TERM-MEMORY; EEG SIGNALS; THETA OSCILLATIONS; ALPHA; CLASSIFICATION; INFORMATION; MODULATION; WAVELET; BAND;
D O I
10.1007/s00521-018-3713-9
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Studies have shown improved cognitive performance of action video game players (AVGPs); however, the corresponding neural correlates are still unclear. The present study aims to investigate whether the unsupervised training on action video games contributes to the visuomotor adaptation of working memory or not, considering neural measures. Twenty-seven-Channel electroencephalogram (EEG) signals from 35 participants are recorded while performing Corsi block-tapping task (CBTT), a working memory task incorporating recall of visual and sequential-spatial information, and are analyzed employing wavelet transform-based feature extraction techniques. For removing artifacts, we have used the wavelet denoising method. Different mother wavelet functions, with different thresholding algorithms, are compared. The dmeyer mother wavelet function along with Rigorous SURE soft thresholding emerged as the best combination for denoising. Comparison of wavelet energy features has revealed improved rhythmic activity in AVGPs. Also, two measures of engagement index beta/(alpha + theta) and beta/alpha are computed which has provided good classification accuracies with ANFIS classifier. Higher engagement indexes are found in the frontal, right parietal and occipital cortex of AVGPs. These results evidence the neurocortical modulation among the players that may attribute to the effective cognitive processes in AVGPs related to the task.
引用
收藏
页码:3431 / 3440
页数:10
相关论文
共 50 条
  • [1] Neural correlates of action video game experience in a visuospatial working memory task
    Jupitara Hazarika
    Rajdeep Dasgupta
    [J]. Neural Computing and Applications, 2020, 32 : 3431 - 3440
  • [2] Video Game Training Enhances Visuospatial Working Memory and Episodic Memory in Older Adults
    Toril, Pilar
    Reales, Jose M.
    Mayas, Julia
    Ballesteros, Soledad
    [J]. FRONTIERS IN HUMAN NEUROSCIENCE, 2016, 10
  • [3] Neural correlates of visuospatial working memory in the 'at-risk mental state'
    Broome, M. R.
    Fusar-Poli, P.
    Matthiasson, P.
    Woolley, J. B.
    Valmaggia, L.
    Johns, L. C.
    Tabraham, P.
    Bramon, E.
    Williams, S. C. R.
    Brammer, M. J.
    Chitnis, X.
    Zelaya, F.
    McGuire, P. K.
    [J]. PSYCHOLOGICAL MEDICINE, 2010, 40 (12) : 1987 - 1999
  • [4] Visuospatial working memory abilities in children analyzed by the bricks game task (BGT)
    D'Aurizio, G.
    Di Pompeo, I.
    Passarello, N.
    Lopez, E. Troisi
    Sorrentino, P.
    Curcio, G.
    Mandolesi, L.
    [J]. PSYCHOLOGICAL RESEARCH-PSYCHOLOGISCHE FORSCHUNG, 2023, 87 (07): : 2111 - 2119
  • [5] Visuospatial working memory abilities in children analyzed by the bricks game task (BGT)
    G. D’Aurizio
    I. Di Pompeo
    N. Passarello
    E. Troisi Lopez
    P. Sorrentino
    G. Curcio
    L. Mandolesi
    [J]. Psychological Research, 2023, 87 : 2111 - 2119
  • [6] Neural correlates of verbal and visuospatial working memory in schizophrenic patients as revealed by fMRI
    Walter, H
    Blankenhorn, M
    Schaefer, S
    Groen, G
    Wunderlich, A
    Tomczak, R
    Spitzer, M
    [J]. JOURNAL OF COGNITIVE NEUROSCIENCE, 2000, : 148 - 148
  • [7] Neural Correlates of Visuospatial Working Memory in Healthy Young Adults at Risk for Hypertension
    Andreana P. Haley
    John Gunstad
    Ronald A. Cohen
    Beth A. Jerskey
    Richard C. Mulligan
    Lawrence H. Sweet
    [J]. Brain Imaging and Behavior, 2008, 2 : 192 - 199
  • [8] Neural Correlates of Visuospatial Working Memory in Healthy Young Adults at Risk for Hypertension
    Haley, Andreana P.
    Gunstad, John
    Cohen, Ronald A.
    Jerskey, Beth A.
    Mulligan, Richard C.
    Sweet, Lawrence H.
    [J]. BRAIN IMAGING AND BEHAVIOR, 2008, 2 (03) : 192 - 199
  • [9] Effects of Action Video Game Training on Visual Working Memory
    Blacker, Kara J.
    Curby, Kim M.
    Klobusicky, Elizabeth
    Chein, Jason M.
    [J]. JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE, 2014, 40 (05) : 1992 - 2004
  • [10] The effect of action video game experience on task-switching
    Green, C. Shawn
    Sugarman, Michael A.
    Medford, Katherine
    Klobusicky, Elizabeth
    Bavelier, Daphne
    [J]. COMPUTERS IN HUMAN BEHAVIOR, 2012, 28 (03) : 984 - 994